#ZALASV :: EUROLEAGUE 2020-21 :: Regular Season - Round 27 :: March 03, 2021 CET: 19:00

ZAL | Opp | General | Opp | ASV | ||
---|---|---|---|---|---|---|

18 | 18 | Games | 17 | 17 | ||

11 | 7 | Wins | 11 | 5 | ||

3600:00 | 3600:00 | Minutes | 3400:00 | 3400:00 | ||

80.9 | 77.2 | Points pg | 80.4 | 75.1 | ||

31.7 | 28.8 | Rebs pg | 31.9 | 31.5 | ||

19.0 | 19.0 | Assist pg | 16.6 | 16.2 | ||

13.2 | 12.5 | T.over pg | 12.5 | 16.1 | ||

19.7 | 20.2 | Fouls pg | 19.9 | 22.0 | ||

93.4 | 85.1 | PIR pg | 90.5 | 78.4 |

ZAL | Opp | Shooting | Opp | ASV | ||
---|---|---|---|---|---|---|

53.5 | 48.8 | TSR% | 50.8 | 49.1 | ||

43.6 | 37.7 | 3p% | 35.7 | 39.8 | ||

54.7 | 54.6 | 2p% | 54.0 | 52.0 | ||

86.9 | 76.5 | 1p% | 79.9 | 75.6 | ||

34.5 | 41.0 | 3p Usage % | 31.8 | 38.7 | ||

3.6m | 3.9m | Avg points Distance | 3.1m | 3.6m |

ZAL | Opp | Rebounding | Opp | ASV | ||
---|---|---|---|---|---|---|

52.3 | 47.7 | TRR% | 50.4 | 49.6 | ||

31.5 | 29.2 | Off TRR% | 29.6 | 28.0 | ||

70.8 | 68.5 | Def TRR% | 72.0 | 70.4 |

ZAL | MVP | ASV | ||||
---|---|---|---|---|---|---|

GRIGONIS, M. |
Player | FALL, M. |
||||

481:58 | Minutes | 341:23 | ||||

15.1 | Points pg | 10.3 | ||||

58.6 | TSR | 69.4 | ||||

52.6 | 3p% | |||||

55.1 | 2p% | 72.2 | ||||

98.1 | 1p% | 62.5 | ||||

2.4 | Rebs pg | 5.3 | ||||

0.6 | Off Rebs pg | 2.1 | ||||

1.9 | Def Rebs pg | 3.3 | ||||

3.1 | Assists pg | 2.1 | ||||

2.2 | Turnover pg | 1.6 | ||||

16.2 | PIR pg | 16.5 |

ZAL | OTF | Team | ||||
---|---|---|---|---|---|---|

GRIGONIS, M. LAUVERGNE, J. WALKUP, T. HAYES, N. MILAKNIS, A. |
Best Line-Up | LIGHTY, D. COLE, N. FALL, M. YABUSELE, G. DIOT, A. |
||||

+2.6 | TSR factor | +10.6 | ||||

+0.59999999999999 | TRR factor | 0 | ||||

+3 | TOV factor | +1 |

ZAL | Pts Dependence | ASV | ||||
---|---|---|---|---|---|---|

GRIGONIS, M. | C1 | LIGHTY, D. | ||||

18.7 | C1% | 14.2 | ||||

+LAUVERGNE, J. | C2 | +COLE, N. | ||||

32.0 | C2% | 27.0 | ||||

+HAYES, N. | C3 | +FALL, M. | ||||

43.9 | C3% | 39.1 | ||||

+RUBIT, A. | C4 | +YABUSELE, G. | ||||

54.4 | C4% | 50.3 | ||||

+LEKAVICIUS, L. | C5 | +FREEMAN, A. | ||||

64.3 | C5% | 60.3 |

Basic stats:

G: Games played.

W: Number of games won.

L: Number of games lost.

%W: % of games won over total games played.

MIN: Minutes played.

POS: Possessions spent.

PTS: Points scored.

PIR: Performance index rate.

SCO +|- : Plus / Minus stat reflects the score while a player is on the floor.

TSR: True Shooting Ratio (%). Points scored over points tried.

TS%: True Shooting (%). Points scored over adjusted points tried. Formula is PTS / 2*(FGA+.44*FTA).

eFG%: Effective field goals (%). Formula is (FGM + .5*3PM) / FGA.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

AST: Assists.

ST|TO: Difference between number of steals and number of turnovers made.

BLCK: Difference between number of blocks and number of rejected shots.

FOUL: Difference between number of fouls committed and number of fouls drawn.

SHARES: In game boxscores, is the importance of a player on a game. Formula is (PTS + FGM + FTM - FGA - FTA + DREB + (.5 * OREB) + AST + STL + (.5 * BLK) - PF - TO) / (GmPTS + GmFGM + GmFTM - GmFGA - GmFTA + GmDREB + (.5 * GmOREB) + GmAST + GmSTL + (.5 * GmBLK) - GmPF - GmTO), where Gm figures correspond to total Game (sum of both teams) figures.

Performance stats:

Positive:

1P: PIR points due to 1p shots made.

2P: PIR points due to 2p shots made.

3P: PIR points due to 3p shots made.

REB: PIR points due to rebounds grabbed.

DREB: PIR points due to defensive rebounds grabbed.

OREB: PIR points due to offensive rebounds grabbed.

AST: PIR points due to assists.

STL: PIR points due to steals.

BLCK: PIR points due to blocks made.

DRW: PIR points due to fouls drawn.

TOT+: Total positive PIR points.

Negative:

1P: Negative PIR points due to 1p shots missed.

2P: Negative PIR points due to 2p shots missed.

3P: Negative PIR points due to 3p shots missed.

TO: Negative PIR points due to turnovers.

REJ: Negative PIR points due to shots rejected.

FOUL: Negative PIR points due to fouls committed.

TOT-: Total negative PIR points.

Shooting stats:

PFG: Points per field goal tried.

2|3 EQ: Equilibrium at shooting. The more close to 0, the more balanced shooting between 2p and 3p shots. Positive (negative) value: they should try more 2p (3p) shots and less 3p (2p) shots.

Rebounding stats:

1P: Rebs from 1p shots grabbed.

1P%: Rebs from 1p shots grabbed over total rebounding options while on the floor.

2P: Rebs from 2p shots grabbed.

2P%: Rebs from 2p shots grabbed over total rebounding options while on the floor.

3P: Rebs from 3p shots grabbed.

3P%: Rebs from 3p shots grabbed over total rebounding options while on the floor.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

Refereeing stats:

FT|TT%: Free throws tried over total throws tried.

OF|TO%: Percentage of turnovers that are due to offensive fouls.

Advanced stats:

ORAT: Offensive rating. Points scored every 100 possessions spent.

DRAT: Defensive rating. Points scored every 100 possessions spent by the opponent while on the floor.

DIFF: ORAT-DRAT.

TO|POS: Percentage of possessions finished with a turnover.

ASS|TO: Ratio between assists and turnovers.

DEF: Defensive plays. Blocks + Offensive fouls drawn + Steals.

OPP3P: 3p% (made over tried) of opponents while on the floor.

OPP2P: 2p% (made over tried) of opponents while on the floor.

USG%: Usage percentage is the percentage of team plays used by a player while he was on the floor. This is NOT an estimation, it's the real thing.

ASS%: Assistance percentage is an estimation of the share of team mates points that are due to the assists granted by a given player.

G: Games played.

W: Number of games won.

L: Number of games lost.

%W: % of games won over total games played.

MIN: Minutes played.

POS: Possessions spent.

PTS: Points scored.

PIR: Performance index rate.

SCO +|- : Plus / Minus stat reflects the score while a player is on the floor.

TSR: True Shooting Ratio (%). Points scored over points tried.

TS%: True Shooting (%). Points scored over adjusted points tried. Formula is PTS / 2*(FGA+.44*FTA).

eFG%: Effective field goals (%). Formula is (FGM + .5*3PM) / FGA.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

AST: Assists.

ST|TO: Difference between number of steals and number of turnovers made.

BLCK: Difference between number of blocks and number of rejected shots.

FOUL: Difference between number of fouls committed and number of fouls drawn.

SHARES: In game boxscores, is the importance of a player on a game. Formula is (PTS + FGM + FTM - FGA - FTA + DREB + (.5 * OREB) + AST + STL + (.5 * BLK) - PF - TO) / (GmPTS + GmFGM + GmFTM - GmFGA - GmFTA + GmDREB + (.5 * GmOREB) + GmAST + GmSTL + (.5 * GmBLK) - GmPF - GmTO), where Gm figures correspond to total Game (sum of both teams) figures.

Performance stats:

Positive:

1P: PIR points due to 1p shots made.

2P: PIR points due to 2p shots made.

3P: PIR points due to 3p shots made.

REB: PIR points due to rebounds grabbed.

DREB: PIR points due to defensive rebounds grabbed.

OREB: PIR points due to offensive rebounds grabbed.

AST: PIR points due to assists.

STL: PIR points due to steals.

BLCK: PIR points due to blocks made.

DRW: PIR points due to fouls drawn.

TOT+: Total positive PIR points.

Negative:

1P: Negative PIR points due to 1p shots missed.

2P: Negative PIR points due to 2p shots missed.

3P: Negative PIR points due to 3p shots missed.

TO: Negative PIR points due to turnovers.

REJ: Negative PIR points due to shots rejected.

FOUL: Negative PIR points due to fouls committed.

TOT-: Total negative PIR points.

Shooting stats:

PFG: Points per field goal tried.

2|3 EQ: Equilibrium at shooting. The more close to 0, the more balanced shooting between 2p and 3p shots. Positive (negative) value: they should try more 2p (3p) shots and less 3p (2p) shots.

Rebounding stats:

1P: Rebs from 1p shots grabbed.

1P%: Rebs from 1p shots grabbed over total rebounding options while on the floor.

2P: Rebs from 2p shots grabbed.

2P%: Rebs from 2p shots grabbed over total rebounding options while on the floor.

3P: Rebs from 3p shots grabbed.

3P%: Rebs from 3p shots grabbed over total rebounding options while on the floor.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

Refereeing stats:

FT|TT%: Free throws tried over total throws tried.

OF|TO%: Percentage of turnovers that are due to offensive fouls.

Advanced stats:

ORAT: Offensive rating. Points scored every 100 possessions spent.

DRAT: Defensive rating. Points scored every 100 possessions spent by the opponent while on the floor.

DIFF: ORAT-DRAT.

TO|POS: Percentage of possessions finished with a turnover.

ASS|TO: Ratio between assists and turnovers.

DEF: Defensive plays. Blocks + Offensive fouls drawn + Steals.

OPP3P: 3p% (made over tried) of opponents while on the floor.

OPP2P: 2p% (made over tried) of opponents while on the floor.

USG%: Usage percentage is the percentage of team plays used by a player while he was on the floor. This is NOT an estimation, it's the real thing.

ASS%: Assistance percentage is an estimation of the share of team mates points that are due to the assists granted by a given player.