#TDBBAY :: EUROLEAGUE 2020-21 :: Regular Season - Round 29 :: March 12, 2021 CET: 21:00

TDB | Opp | General | Opp | BAY | ||
---|---|---|---|---|---|---|

20 | 20 | Games | 19 | 19 | ||

9 | 10 | Wins | 7 | 12 | ||

4000:00 | 4000:00 | Minutes | 3825:00 | 3825:04 | ||

77.6 | 77.5 | Points pg | 77.2 | 80.4 | ||

34.4 | 31.4 | Rebs pg | 30.8 | 33.7 | ||

18.9 | 17.2 | Assist pg | 16.6 | 16.9 | ||

14.9 | 14.1 | T.over pg | 13.7 | 12.6 | ||

18.1 | 20.7 | Fouls pg | 20.9 | 23.4 | ||

90.9 | 80.3 | PIR pg | 84.1 | 88.7 |

TDB | Opp | Shooting | Opp | BAY | ||
---|---|---|---|---|---|---|

48.3 | 48.8 | TSR% | 48.6 | 50.4 | ||

37.1 | 38.6 | 3p% | 33.9 | 38.6 | ||

52.4 | 53.1 | 2p% | 54.1 | 51.4 | ||

75.5 | 80.8 | 1p% | 81.8 | 82.8 | ||

38.5 | 40.0 | 3p Usage % | 40.9 | 31.3 | ||

3.5m | 4.0m | Avg points Distance | 3.1m | 3.6m |

TDB | Opp | Rebounding | Opp | BAY | ||
---|---|---|---|---|---|---|

52.3 | 47.7 | TRR% | 47.8 | 52.2 | ||

34.0 | 29.0 | Off TRR% | 27.3 | 32.0 | ||

71.0 | 66.0 | Def TRR% | 68.0 | 72.7 |

TDB | MVP | BAY | ||||
---|---|---|---|---|---|---|

HENRY, P. |
Player | REYNOLDS, J. |
||||

571:05 | Minutes | 401:57 | ||||

11.2 | Points pg | 13.9 | ||||

48.2 | TSR | 65.2 | ||||

32.8 | 3p% | 50.0 | ||||

52.5 | 2p% | 62.6 | ||||

81.6 | 1p% | 86.3 | ||||

3.4 | Rebs pg | 6.7 | ||||

0.7 | Off Rebs pg | 2.8 | ||||

2.7 | Def Rebs pg | 3.9 | ||||

7.2 | Assists pg | 0.9 | ||||

3.2 | Turnover pg | 1.7 | ||||

16.8 | PIR pg | 17.1 |

TDB | OTF | Team | ||||
---|---|---|---|---|---|---|

POLONARA, A. HENRY, P. VILDOZA, L. PETERS, A. JEKIRI, T. |
Best Line-Up | LUCIC, V. SISKO, Z. ZIPSER, P. REYNOLDS, J. WEILER BABB, N. |
||||

+18.2 | TSR factor | +21.5 | ||||

+33.4 | TRR factor | +27.2 | ||||

0 | TOV factor | +5 |

TDB | Pts Dependence | BAY | ||||
---|---|---|---|---|---|---|

GIEDRAITIS, R. | C1 | REYNOLDS, J. | ||||

14.9 | C1% | 17.3 | ||||

+HENRY, P. | C2 | +BALDWIN IV, W. | ||||

29.3 | C2% | 34.5 | ||||

+PETERS, A. | C3 | +ZIPSER, P. | ||||

43.6 | C3% | 47.0 | ||||

+POLONARA, A. | C4 | +LUCIC, V. | ||||

56.1 | C4% | 58.3 | ||||

+VILDOZA, L. | C5 | +WEILER BABB, N. | ||||

67.8 | C5% | 68.1 |

Basic stats:

G: Games played.

W: Number of games won.

L: Number of games lost.

%W: % of games won over total games played.

MIN: Minutes played.

POS: Possessions spent.

PTS: Points scored.

PIR: Performance index rate.

SCO +|- : Plus / Minus stat reflects the score while a player is on the floor.

TSR: True Shooting Ratio (%). Points scored over points tried.

TS%: True Shooting (%). Points scored over adjusted points tried. Formula is PTS / 2*(FGA+.44*FTA).

eFG%: Effective field goals (%). Formula is (FGM + .5*3PM) / FGA.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

AST: Assists.

ST|TO: Difference between number of steals and number of turnovers made.

BLCK: Difference between number of blocks and number of rejected shots.

FOUL: Difference between number of fouls committed and number of fouls drawn.

SHARES: In game boxscores, is the importance of a player on a game. Formula is (PTS + FGM + FTM - FGA - FTA + DREB + (.5 * OREB) + AST + STL + (.5 * BLK) - PF - TO) / (GmPTS + GmFGM + GmFTM - GmFGA - GmFTA + GmDREB + (.5 * GmOREB) + GmAST + GmSTL + (.5 * GmBLK) - GmPF - GmTO), where Gm figures correspond to total Game (sum of both teams) figures.

Performance stats:

Positive:

1P: PIR points due to 1p shots made.

2P: PIR points due to 2p shots made.

3P: PIR points due to 3p shots made.

REB: PIR points due to rebounds grabbed.

DREB: PIR points due to defensive rebounds grabbed.

OREB: PIR points due to offensive rebounds grabbed.

AST: PIR points due to assists.

STL: PIR points due to steals.

BLCK: PIR points due to blocks made.

DRW: PIR points due to fouls drawn.

TOT+: Total positive PIR points.

Negative:

1P: Negative PIR points due to 1p shots missed.

2P: Negative PIR points due to 2p shots missed.

3P: Negative PIR points due to 3p shots missed.

TO: Negative PIR points due to turnovers.

REJ: Negative PIR points due to shots rejected.

FOUL: Negative PIR points due to fouls committed.

TOT-: Total negative PIR points.

Shooting stats:

PFG: Points per field goal tried.

2|3 EQ: Equilibrium at shooting. The more close to 0, the more balanced shooting between 2p and 3p shots. Positive (negative) value: they should try more 2p (3p) shots and less 3p (2p) shots.

Rebounding stats:

1P: Rebs from 1p shots grabbed.

1P%: Rebs from 1p shots grabbed over total rebounding options while on the floor.

2P: Rebs from 2p shots grabbed.

2P%: Rebs from 2p shots grabbed over total rebounding options while on the floor.

3P: Rebs from 3p shots grabbed.

3P%: Rebs from 3p shots grabbed over total rebounding options while on the floor.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

Refereeing stats:

FT|TT%: Free throws tried over total throws tried.

OF|TO%: Percentage of turnovers that are due to offensive fouls.

Advanced stats:

ORAT: Offensive rating. Points scored every 100 possessions spent.

DRAT: Defensive rating. Points scored every 100 possessions spent by the opponent while on the floor.

DIFF: ORAT-DRAT.

TO|POS: Percentage of possessions finished with a turnover.

ASS|TO: Ratio between assists and turnovers.

DEF: Defensive plays. Blocks + Offensive fouls drawn + Steals.

OPP3P: 3p% (made over tried) of opponents while on the floor.

OPP2P: 2p% (made over tried) of opponents while on the floor.

USG%: Usage percentage is the percentage of team plays used by a player while he was on the floor. This is NOT an estimation, it's the real thing.

ASS%: Assistance percentage is an estimation of the share of team mates points that are due to the assists granted by a given player.

G: Games played.

W: Number of games won.

L: Number of games lost.

%W: % of games won over total games played.

MIN: Minutes played.

POS: Possessions spent.

PTS: Points scored.

PIR: Performance index rate.

SCO +|- : Plus / Minus stat reflects the score while a player is on the floor.

TSR: True Shooting Ratio (%). Points scored over points tried.

TS%: True Shooting (%). Points scored over adjusted points tried. Formula is PTS / 2*(FGA+.44*FTA).

eFG%: Effective field goals (%). Formula is (FGM + .5*3PM) / FGA.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

AST: Assists.

ST|TO: Difference between number of steals and number of turnovers made.

BLCK: Difference between number of blocks and number of rejected shots.

FOUL: Difference between number of fouls committed and number of fouls drawn.

SHARES: In game boxscores, is the importance of a player on a game. Formula is (PTS + FGM + FTM - FGA - FTA + DREB + (.5 * OREB) + AST + STL + (.5 * BLK) - PF - TO) / (GmPTS + GmFGM + GmFTM - GmFGA - GmFTA + GmDREB + (.5 * GmOREB) + GmAST + GmSTL + (.5 * GmBLK) - GmPF - GmTO), where Gm figures correspond to total Game (sum of both teams) figures.

Performance stats:

Positive:

1P: PIR points due to 1p shots made.

2P: PIR points due to 2p shots made.

3P: PIR points due to 3p shots made.

REB: PIR points due to rebounds grabbed.

DREB: PIR points due to defensive rebounds grabbed.

OREB: PIR points due to offensive rebounds grabbed.

AST: PIR points due to assists.

STL: PIR points due to steals.

BLCK: PIR points due to blocks made.

DRW: PIR points due to fouls drawn.

TOT+: Total positive PIR points.

Negative:

1P: Negative PIR points due to 1p shots missed.

2P: Negative PIR points due to 2p shots missed.

3P: Negative PIR points due to 3p shots missed.

TO: Negative PIR points due to turnovers.

REJ: Negative PIR points due to shots rejected.

FOUL: Negative PIR points due to fouls committed.

TOT-: Total negative PIR points.

Shooting stats:

PFG: Points per field goal tried.

2|3 EQ: Equilibrium at shooting. The more close to 0, the more balanced shooting between 2p and 3p shots. Positive (negative) value: they should try more 2p (3p) shots and less 3p (2p) shots.

Rebounding stats:

1P: Rebs from 1p shots grabbed.

1P%: Rebs from 1p shots grabbed over total rebounding options while on the floor.

2P: Rebs from 2p shots grabbed.

2P%: Rebs from 2p shots grabbed over total rebounding options while on the floor.

3P: Rebs from 3p shots grabbed.

3P%: Rebs from 3p shots grabbed over total rebounding options while on the floor.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

Refereeing stats:

FT|TT%: Free throws tried over total throws tried.

OF|TO%: Percentage of turnovers that are due to offensive fouls.

Advanced stats:

ORAT: Offensive rating. Points scored every 100 possessions spent.

DRAT: Defensive rating. Points scored every 100 possessions spent by the opponent while on the floor.

DIFF: ORAT-DRAT.

TO|POS: Percentage of possessions finished with a turnover.

ASS|TO: Ratio between assists and turnovers.

DEF: Defensive plays. Blocks + Offensive fouls drawn + Steals.

OPP3P: 3p% (made over tried) of opponents while on the floor.

OPP2P: 2p% (made over tried) of opponents while on the floor.

USG%: Usage percentage is the percentage of team plays used by a player while he was on the floor. This is NOT an estimation, it's the real thing.

ASS%: Assistance percentage is an estimation of the share of team mates points that are due to the assists granted by a given player.