#ZALCSK :: EUROLEAGUE 2020-21 :: Regular Season - Round 9 :: November 17, 2020 CET: 19:00

ZAL | Opp | General | Opp | CSK | ||
---|---|---|---|---|---|---|

8 | 8 | Games | 8 | 8 | ||

5 | 3 | Wins | 3 | 5 | ||

1600:00 | 1600:00 | Minutes | 1650:00 | 1650:00 | ||

78.5 | 78.1 | Points pg | 81.0 | 81.8 | ||

29.9 | 29.9 | Rebs pg | 35.3 | 32.8 | ||

17.8 | 20.3 | Assist pg | 16.6 | 15.3 | ||

11.3 | 11.8 | T.over pg | 14.3 | 13.5 | ||

19.6 | 20.1 | Fouls pg | 23.5 | 19.9 | ||

87.1 | 89.5 | PIR pg | 84.5 | 87.4 |

ZAL | Opp | Shooting | Opp | CSK | ||
---|---|---|---|---|---|---|

51.6 | 50.0 | TSR% | 48.2 | 48.4 | ||

39.5 | 37.4 | 3p% | 36.2 | 39.7 | ||

54.1 | 58.7 | 2p% | 51.3 | 50.4 | ||

88.9 | 74.4 | 1p% | 88.3 | 73.7 | ||

34.5 | 42.4 | 3p Usage % | 38.4 | 46.3 | ||

3.7m | 4.3m | Avg points Distance | 3.8m | 4.0m |

ZAL | Opp | Rebounding | Opp | CSK | ||
---|---|---|---|---|---|---|

50.0 | 50 | TRR% | 51.8 | 48.2 | ||

28.5 | 28.0 | Off TRR% | 34.3 | 30.4 | ||

72.0 | 71.5 | Def TRR% | 69.6 | 65.7 |

ZAL | MVP | CSK | ||||
---|---|---|---|---|---|---|

GRIGONIS, M. |
Player | CLYBURN, W. |
||||

222:18 | Minutes | 226:04 | ||||

15.1 | Points pg | 17.3 | ||||

54.3 | TSR | 51.3 | ||||

43.8 | 3p% | 37.8 | ||||

51.0 | 2p% | 52.7 | ||||

100.0 | 1p% | 79.2 | ||||

2.4 | Rebs pg | 3.8 | ||||

0.8 | Off Rebs pg | 1.0 | ||||

1.6 | Def Rebs pg | 2.8 | ||||

2.5 | Assists pg | 1.1 | ||||

1.8 | Turnover pg | 1.8 | ||||

15.1 | PIR pg | 16.3 |

ZAL | OTF | Team | ||||
---|---|---|---|---|---|---|

LEKAVICIUS, L. VASTURIA, S. GEBEN, M. JANKUNAS, P. MILAKNIS, A. |
Best Line-Up | SHENGELIA, T. MILUTINOV, N. JAMES, M. HILLIARD, D. KURBANOV, N. |
||||

+69.2 | TSR factor | +8.6 | ||||

+100 | TRR factor | +30.8 | ||||

+1 | TOV factor | +2 |

ZAL | Pts Dependence | CSK | ||||
---|---|---|---|---|---|---|

GRIGONIS, M. | C1 | CLYBURN, W. | ||||

19.3 | C1% | 21.1 | ||||

+LEKAVICIUS, L. | C2 | +JAMES, M. | ||||

31.2 | C2% | 38.7 | ||||

+LAUVERGNE, J. | C3 | +HACKETT, D. | ||||

42.2 | C3% | 52.4 | ||||

+HAYES, N. | C4 | +HILLIARD, D. | ||||

53.0 | C4% | 65.4 | ||||

+RUBIT, A. | C5 | +SHENGELIA, T. | ||||

62.7 | C5% | 77.1 |

Basic stats:

G: Games played.

W: Number of games won.

L: Number of games lost.

%W: % of games won over total games played.

MIN: Minutes played.

POS: Possessions spent.

PTS: Points scored.

PIR: Performance index rate.

SCO +|- : Plus / Minus stat reflects the score while a player is on the floor.

TSR: True Shooting Ratio (%). Points scored over points tried.

TS%: True Shooting (%). Points scored over adjusted points tried. Formula is PTS / 2*(FGA+.44*FTA).

eFG%: Effective field goals (%). Formula is (FGM + .5*3PM) / FGA.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

AST: Assists.

ST|TO: Difference between number of steals and number of turnovers made.

BLCK: Difference between number of blocks and number of rejected shots.

FOUL: Difference between number of fouls committed and number of fouls drawn.

SHARES: In game boxscores, is the importance of a player on a game. Formula is (PTS + FGM + FTM - FGA - FTA + DREB + (.5 * OREB) + AST + STL + (.5 * BLK) - PF - TO) / (GmPTS + GmFGM + GmFTM - GmFGA - GmFTA + GmDREB + (.5 * GmOREB) + GmAST + GmSTL + (.5 * GmBLK) - GmPF - GmTO), where Gm figures correspond to total Game (sum of both teams) figures.

Performance stats:

Positive:

1P: PIR points due to 1p shots made.

2P: PIR points due to 2p shots made.

3P: PIR points due to 3p shots made.

REB: PIR points due to rebounds grabbed.

DREB: PIR points due to defensive rebounds grabbed.

OREB: PIR points due to offensive rebounds grabbed.

AST: PIR points due to assists.

STL: PIR points due to steals.

BLCK: PIR points due to blocks made.

DRW: PIR points due to fouls drawn.

TOT+: Total positive PIR points.

Negative:

1P: Negative PIR points due to 1p shots missed.

2P: Negative PIR points due to 2p shots missed.

3P: Negative PIR points due to 3p shots missed.

TO: Negative PIR points due to turnovers.

REJ: Negative PIR points due to shots rejected.

FOUL: Negative PIR points due to fouls committed.

TOT-: Total negative PIR points.

Shooting stats:

PFG: Points per field goal tried.

2|3 EQ: Equilibrium at shooting. The more close to 0, the more balanced shooting between 2p and 3p shots. Positive (negative) value: they should try more 2p (3p) shots and less 3p (2p) shots.

Rebounding stats:

1P: Rebs from 1p shots grabbed.

1P%: Rebs from 1p shots grabbed over total rebounding options while on the floor.

2P: Rebs from 2p shots grabbed.

2P%: Rebs from 2p shots grabbed over total rebounding options while on the floor.

3P: Rebs from 3p shots grabbed.

3P%: Rebs from 3p shots grabbed over total rebounding options while on the floor.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

Refereeing stats:

FT|TT%: Free throws tried over total throws tried.

OF|TO%: Percentage of turnovers that are due to offensive fouls.

Advanced stats:

ORAT: Offensive rating. Points scored every 100 possessions spent.

DRAT: Defensive rating. Points scored every 100 possessions spent by the opponent while on the floor.

DIFF: ORAT-DRAT.

TO|POS: Percentage of possessions finished with a turnover.

ASS|TO: Ratio between assists and turnovers.

DEF: Defensive plays. Blocks + Offensive fouls drawn + Steals.

OPP3P: 3p% (made over tried) of opponents while on the floor.

OPP2P: 2p% (made over tried) of opponents while on the floor.

USG%: Usage percentage is the percentage of team plays used by a player while he was on the floor. This is NOT an estimation, it's the real thing.

ASS%: Assistance percentage is an estimation of the share of team mates points that are due to the assists granted by a given player.

G: Games played.

W: Number of games won.

L: Number of games lost.

%W: % of games won over total games played.

MIN: Minutes played.

POS: Possessions spent.

PTS: Points scored.

PIR: Performance index rate.

SCO +|- : Plus / Minus stat reflects the score while a player is on the floor.

TSR: True Shooting Ratio (%). Points scored over points tried.

TS%: True Shooting (%). Points scored over adjusted points tried. Formula is PTS / 2*(FGA+.44*FTA).

eFG%: Effective field goals (%). Formula is (FGM + .5*3PM) / FGA.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

AST: Assists.

ST|TO: Difference between number of steals and number of turnovers made.

BLCK: Difference between number of blocks and number of rejected shots.

FOUL: Difference between number of fouls committed and number of fouls drawn.

SHARES: In game boxscores, is the importance of a player on a game. Formula is (PTS + FGM + FTM - FGA - FTA + DREB + (.5 * OREB) + AST + STL + (.5 * BLK) - PF - TO) / (GmPTS + GmFGM + GmFTM - GmFGA - GmFTA + GmDREB + (.5 * GmOREB) + GmAST + GmSTL + (.5 * GmBLK) - GmPF - GmTO), where Gm figures correspond to total Game (sum of both teams) figures.

Performance stats:

Positive:

1P: PIR points due to 1p shots made.

2P: PIR points due to 2p shots made.

3P: PIR points due to 3p shots made.

REB: PIR points due to rebounds grabbed.

DREB: PIR points due to defensive rebounds grabbed.

OREB: PIR points due to offensive rebounds grabbed.

AST: PIR points due to assists.

STL: PIR points due to steals.

BLCK: PIR points due to blocks made.

DRW: PIR points due to fouls drawn.

TOT+: Total positive PIR points.

Negative:

1P: Negative PIR points due to 1p shots missed.

2P: Negative PIR points due to 2p shots missed.

3P: Negative PIR points due to 3p shots missed.

TO: Negative PIR points due to turnovers.

REJ: Negative PIR points due to shots rejected.

FOUL: Negative PIR points due to fouls committed.

TOT-: Total negative PIR points.

Shooting stats:

PFG: Points per field goal tried.

2|3 EQ: Equilibrium at shooting. The more close to 0, the more balanced shooting between 2p and 3p shots. Positive (negative) value: they should try more 2p (3p) shots and less 3p (2p) shots.

Rebounding stats:

1P: Rebs from 1p shots grabbed.

1P%: Rebs from 1p shots grabbed over total rebounding options while on the floor.

2P: Rebs from 2p shots grabbed.

2P%: Rebs from 2p shots grabbed over total rebounding options while on the floor.

3P: Rebs from 3p shots grabbed.

3P%: Rebs from 3p shots grabbed over total rebounding options while on the floor.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

Refereeing stats:

FT|TT%: Free throws tried over total throws tried.

OF|TO%: Percentage of turnovers that are due to offensive fouls.

Advanced stats:

ORAT: Offensive rating. Points scored every 100 possessions spent.

DRAT: Defensive rating. Points scored every 100 possessions spent by the opponent while on the floor.

DIFF: ORAT-DRAT.

TO|POS: Percentage of possessions finished with a turnover.

ASS|TO: Ratio between assists and turnovers.

DEF: Defensive plays. Blocks + Offensive fouls drawn + Steals.

OPP3P: 3p% (made over tried) of opponents while on the floor.

OPP2P: 2p% (made over tried) of opponents while on the floor.

USG%: Usage percentage is the percentage of team plays used by a player while he was on the floor. This is NOT an estimation, it's the real thing.

ASS%: Assistance percentage is an estimation of the share of team mates points that are due to the assists granted by a given player.