#ASVFBI :: EUROLEAGUE 2020-21 :: Regular Season - Round 28 :: March 05, 2021 CET: 20:45
END
LDLC ASVEL VilleurbanneASV86
90
:: PER QUARTER ::
Q1Q2Q3Q4
18
20
22
26
20
20
19
31
:: END OF QUARTER ::
Q1Q2Q3Q4
18
38
60
86
20
40
59
90
LDLC ASVEL Villeurbanne
# PLAYER MINMinutes played by a player or a team POSPossessions spent by a player or a team PTSPoints scored by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) SCO+/-Points scored by a team minus points scored by their opponents while the player is on court. In the case of a team, it is the score difference between their points and opponents points TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 TRRTrue Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% ASTAssists granted by a player or a team ST|TOSteals - Turnovers by a player or a team. A negative value indicates there are more turnovers than steals BLCKBlocks made - Shots rejected by a player or a team. A negative value indicates there are more shots rejected than blocks made FOULFouls committed - Fouls drawn by a player or a team. A negative value indicates there are more fouls drawn than fouls committed SHARESPlayer impact on the game. All players participating sum up to 100%
TEAM 0:00 0 0 2 0 0 0 0 0 1.0
25 WILLIAM HOWARD 25:02 11 12 12 4 41.4 8.3 2 1 0 0 6.9
23 DAVID LIGHTY 24:10 12 15 13 -9 65.2 6.5 1 -2 -1 -2 6.6
21 ISMAEL BAKO 19:40 10 14 19 -3 66.7 17.9 1 1 1 -1 10.0
12 AMINE NOUA 15:56 3 5 10 2 71.4 15.8 1 0 0 -2 4.5
30 NORRIS COLE 27:17 18 14 5 -14 37.8 4.9 4 -3 -1 1 3.1
32 MATTHEW STRAZEL 16:31 2 0 2 6 0.0 8.3 2 -1 0 0 -0.3
10 MOUSTAPHA FALL 20:00 6 9 13 1 75.0 13.3 2 -1 0 -1 5.5
28 GUERSCHON YABUSELE 24:04 11 10 9 -6 52.6 7.5 1 -3 0 -1 4.8
5 CHARLES KAHUDI 27:20 6 7 5 -1 46.7 2.2 3 1 0 4 3.1
LDLC ASVEL Villeurba 200:00 79 86 90 -4 52.1 45.8 17 -7 -1 -2 45.3
Fenerbahce Beko Istanbul
# PLAYER MINMinutes played by a player or a team POSPossessions spent by a player or a team PTSPoints scored by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) SCO+/-Points scored by a team minus points scored by their opponents while the player is on court. In the case of a team, it is the score difference between their points and opponents points TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 TRRTrue Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% ASTAssists granted by a player or a team ST|TOSteals - Turnovers by a player or a team. A negative value indicates there are more turnovers than steals BLCKBlocks made - Shots rejected by a player or a team. A negative value indicates there are more shots rejected than blocks made FOULFouls committed - Fouls drawn by a player or a team. A negative value indicates there are more fouls drawn than fouls committed SHARESPlayer impact on the game. All players participating sum up to 100%
TEAM 0:00 0 0 4 0 0 0 0 0 2.1
24 JAN VESELY 30:32 9 9 11 6 75.0 8.9 3 -3 0 0 5.9
19 NANDO DE COLO 32:05 19 24 27 6 63.2 8.5 6 -1 -1 -1 16.6
92 EDGARAS ULANOVAS 11:41 2 0 1 5 0.0 11.1 1 0 0 0 0.7
22 DANILO BARTHEL 14:41 3 6 13 1 100.0 9.1 0 3 0 -2 6.6
8 MARKO GUDURIC 26:44 14 13 7 12 39.4 4.9 1 -2 1 0 2.4
44 AHMET DUVERIOGLU 9:57 6 5 5 0 62.5 15.8 0 -2 0 -1 0.7
4 LORENZO BROWN 25:49 8 9 11 -5 52.9 6.1 5 0 0 1 5.9
21 DYSHAWN PIERRE 22:26 9 13 14 -4 61.9 8.6 1 0 1 0 7.6
31 JARELL EDDIE 6:00 1 0 -1 -1 0.0 22.2 0 0 0 2 -0.7
11 KYLE BRANDON O'QUINN 20:07 8 11 11 0 84.6 15.4 2 -2 0 3 6.9
Fenerbahce Beko Ista 200:00 79 90 103 4 57.7 54.2 19 -7 1 2 54.7
LDLC ASVEL Villeurbanne
POSITIVE PERFORMANCENEGATIVE PERFORMANCE
# PLAYER MINMinutes played by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) 1P1p shots made by a player or a team 2P2*(2p shots made by a player or a team) 3P3*(3p shots made by a player or a team) REBRebounds captured by a player or a team DREBDefensive rebounds captured by a player or a team OREBOffensive rebounds captured by a player or a team ASTAssists granted by a player or a team STLSteals by a player or a team BLCKBlocks made by a player or a team DRAWNFouls drawn by a player or a team TOT+Total positive PIR. The formula is (Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) 1P1p shots failed by a player or a team 2P2p shots failed by a player or a team 3P3p shots failed by a player or a team TOTurnovers by a player or a team REJShots by a player or a team that are rejected FOULFouls committed by a player or a team TOT-Total negative PIR. The formula is (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed)
TEAM 0:00 2 0 0 0 2 1 1 0 0 0 0 2 0 0 0 0 0 0 0
25 WILLIAM HOWARD 25:02 12 2 4 6 3 3 0 2 1 0 2 20 0 1 5 0 0 2 8
23 DAVID LIGHTY 24:10 13 0 6 9 2 1 1 1 0 0 4 22 0 4 0 2 1 2 9
21 ISMAEL BAKO 19:40 19 4 10 0 5 2 3 1 1 2 3 26 1 3 0 0 1 2 7
12 AMINE NOUA 15:56 10 3 2 0 3 2 1 1 0 0 3 12 0 1 0 0 0 1 2
30 NORRIS COLE 27:17 5 2 6 6 2 1 1 4 0 0 1 21 1 5 4 3 1 2 16
32 MATTHEW STRAZEL 16:31 2 0 0 0 2 1 1 2 0 0 2 6 0 1 0 1 0 2 4
10 MOUSTAPHA FALL 20:00 13 5 4 0 4 4 0 2 0 0 5 20 1 1 0 1 0 4 7
28 GUERSCHON YABUSELE 24:04 9 4 6 0 3 3 0 1 0 0 2 16 0 0 3 3 0 1 7
5 CHARLES KAHUDI 27:20 5 0 4 3 1 0 1 3 1 0 0 12 0 1 2 0 0 4 7
LDLC ASVEL Villeurba 200:00 90 20 42 24 27 18 9 17 3 2 22 157 3 17 14 10 3 20 67
Fenerbahce Beko Istanbul
POSITIVE PERFORMANCENEGATIVE PERFORMANCE
# PLAYER MINMinutes played by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) 1P1p shots made by a player or a team 2P2*(2p shots made by a player or a team) 3P3*(3p shots made by a player or a team) REBRebounds captured by a player or a team DREBDefensive rebounds captured by a player or a team OREBOffensive rebounds captured by a player or a team ASTAssists granted by a player or a team STLSteals by a player or a team BLCKBlocks made by a player or a team DRAWNFouls drawn by a player or a team TOT+Total positive PIR. The formula is (Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) 1P1p shots failed by a player or a team 2P2p shots failed by a player or a team 3P3p shots failed by a player or a team TOTurnovers by a player or a team REJShots by a player or a team that are rejected FOULFouls committed by a player or a team TOT-Total negative PIR. The formula is (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed)
TEAM 0:00 4 0 0 0 4 2 2 0 0 0 0 4 0 0 0 0 0 0 0
24 JAN VESELY 30:32 11 3 6 0 4 4 0 3 0 1 3 20 1 1 0 3 1 3 9
19 NANDO DE COLO 32:05 27 3 12 9 4 4 0 6 2 0 4 40 0 4 2 3 1 3 13
92 EDGARAS ULANOVAS 11:41 1 0 0 0 2 2 0 1 0 0 0 3 0 1 1 0 0 0 2
22 DANILO BARTHEL 14:41 13 2 4 0 2 1 1 0 3 0 3 14 0 0 0 0 0 1 1
8 MARKO GUDURIC 26:44 7 2 2 9 2 2 0 1 0 1 3 20 1 2 5 2 0 3 13
44 AHMET DUVERIOGLU 9:57 5 1 4 0 3 1 2 0 0 0 3 11 1 1 0 2 0 2 6
4 LORENZO BROWN 25:49 11 2 4 3 2 1 1 5 0 0 2 18 0 4 0 0 0 3 7
21 DYSHAWN PIERRE 22:26 14 1 6 6 3 2 1 1 0 1 2 20 0 4 0 0 0 2 6
31 JARELL EDDIE 6:00 -1 0 0 0 2 2 0 0 0 0 0 2 0 0 1 0 0 2 3
11 KYLE BRANDON O'QUINN 20:07 11 0 8 3 4 2 2 2 0 0 0 17 0 1 0 2 0 3 6
Fenerbahce Beko Ista 200:00 103 14 46 30 32 23 9 19 5 3 20 169 3 18 9 12 2 22 66
LDLC ASVEL Villeurbanne
FG BREAKDOWNTSRFIELD GOALSTWO-POINTERSTHREE-POINTERSFREE THROWSPOINTS COME FROM
# PLAYER MINMinutes played by a player or a team FGTFields goals tried by a player or a team 2P%2p shots tried by a player or a team over FG 3P%3p shots tried by a player or a team over FG PTSPoints scored by a player or a team PTSTPoints tried by a player or a team. The formula is (1p shots tried + 2*(2p shots tried) + 3*(3p shots tried)) TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 FGMField goals made by a player or a team FGTField goals tried by a player or a team FG%(Field goals made / field goals tried)*100 2PM2p shots made by a player or a team 2PT2p shots tried by a player or a team 2P%(2p shots made / 2p shots tried)*100 3PM3p shots made by a player or a team 3PT3p shots tried by a player or a team 3P%(3p shots made / 3p shots tried)*100 1PM1p shots made by a player or a team 1PT1p shots tried by a player or a team 1P%(1p shots made / 1p shots tried)*100 FG%(Points scored through field goals / points)*100 2P%(Points scored through 2p shots / points)*100 3P%(Points scored through 3p shots / points)*100 1P%(Points scored through 1p shots / points)*100 PFGPoints per field goal=(Points scored through field goals / field goals tried) 2|3EQShooting 2p vs 3p equilibrium. A positive value indicates the player or the team should try more two pointers. A negative value indicates the player or the team should try more three pointers. A value close to 0 indicates a correct balance between two and three pointers. It is based on the percentage of 2p and 3p shots made over 2p and 3p tried
TEAM 0:00 0 0 0 0 0 0 0 0 0 0 0
25 HOWARD 25:02 10 30.0 70.0 12 29 41.4 4 10 40.0 2 3 66.7 2 7 28.6 2 2 100.0 83.3 33.3 50.0 16.7 1.00 0.5
23 LIGHTY 24:10 10 70.0 30.0 15 23 65.2 6 10 60.0 3 7 42.9 3 3 100.0 0 0 100.0 40.0 60.0 0.0 1.50 -2.1
21 BAKO 19:40 8 100.0 0.0 14 21 66.7 5 8 62.5 5 8 62.5 0 0 4 5 80.0 71.4 71.4 0.0 28.6 1.25
12 NOUA 15:56 2 100.0 0.0 5 7 71.4 1 2 50.0 1 2 50.0 0 0 3 3 100.0 40.0 40.0 0.0 60.0 1.00
30 COLE 27:17 14 57.1 42.9 14 37 37.8 5 14 35.7 3 8 37.5 2 6 33.3 2 3 66.7 85.7 42.9 42.9 14.3 0.86 -0.3
32 STRAZEL 16:31 1 100.0 0.0 0 2 0.0 0 1 0.0 0 1 0.0 0 0 0 0 0.00
10 FALL 20:00 3 100.0 0.0 9 12 75.0 2 3 66.7 2 3 66.7 0 0 5 6 83.3 44.4 44.4 0.0 55.6 1.33
28 YABUSELE 24:04 6 50.0 50.0 10 19 52.6 3 6 50.0 3 3 100.0 0 3 0.0 4 4 100.0 60.0 60.0 0.0 40.0 1.00 2.0
5 KAHUDI 27:20 6 50.0 50.0 7 15 46.7 3 6 50.0 2 3 66.7 1 3 33.3 0 0 100.0 57.1 42.9 0.0 1.17 0.3
LDLC ASVEL Villeurba 200:00 60 63.3 36.7 86 165 52.1 29 60 48.3 21 38 55.3 8 22 36.4 20 23 87.0 76.7 48.8 27.9 23.3 1.10 0.0
Fenerbahce Beko Istanbul
FG BREAKDOWNTSRFIELD GOALSTWO-POINTERSTHREE-POINTERSFREE THROWSPOINTS COME FROM
# PLAYER MINMinutes played by a player or a team FGTFields goals tried by a player or a team 2P%2p shots tried by a player or a team over FG 3P%3p shots tried by a player or a team over FG PTSPoints scored by a player or a team PTSTPoints tried by a player or a team. The formula is (1p shots tried + 2*(2p shots tried) + 3*(3p shots tried)) TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 FGMField goals made by a player or a team FGTField goals tried by a player or a team FG%(Field goals made / field goals tried)*100 2PM2p shots made by a player or a team 2PT2p shots tried by a player or a team 2P%(2p shots made / 2p shots tried)*100 3PM3p shots made by a player or a team 3PT3p shots tried by a player or a team 3P%(3p shots made / 3p shots tried)*100 1PM1p shots made by a player or a team 1PT1p shots tried by a player or a team 1P%(1p shots made / 1p shots tried)*100 FG%(Points scored through field goals / points)*100 2P%(Points scored through 2p shots / points)*100 3P%(Points scored through 3p shots / points)*100 1P%(Points scored through 1p shots / points)*100 PFGPoints per field goal=(Points scored through field goals / field goals tried) 2|3EQShooting 2p vs 3p equilibrium. A positive value indicates the player or the team should try more two pointers. A negative value indicates the player or the team should try more three pointers. A value close to 0 indicates a correct balance between two and three pointers. It is based on the percentage of 2p and 3p shots made over 2p and 3p tried
TEAM 0:00 0 0 0 0 0 0 0 0 0 0 0
24 VESELY 30:32 4 100.0 0.0 9 12 75.0 3 4 75.0 3 4 75.0 0 0 3 4 75.0 66.7 66.7 0.0 33.3 1.50
19 DE COLO 32:05 15 66.7 33.3 24 38 63.2 9 15 60.0 6 10 60.0 3 5 60.0 3 3 100.0 87.5 50.0 37.5 12.5 1.40 -0.6
92 ULANOVAS 11:41 2 50.0 50.0 0 5 0.0 0 2 0.0 0 1 0.0 0 1 0.0 0 0 0.00 0.0
22 BARTHEL 14:41 2 100.0 0.0 6 6 100.0 2 2 100.0 2 2 100.0 0 0 2 2 100.0 66.7 66.7 0.0 33.3 2.00
8 GUDURIC 26:44 11 27.3 72.7 13 33 39.4 4 11 36.4 1 3 33.3 3 8 37.5 2 3 66.7 84.6 15.4 69.2 15.4 1.00 -0.5
44 DUVERIOGLU 9:57 3 100.0 0.0 5 8 62.5 2 3 66.7 2 3 66.7 0 0 1 2 50.0 80.0 80.0 0.0 20.0 1.33
4 BROWN 25:49 7 85.7 14.3 9 17 52.9 3 7 42.9 2 6 33.3 1 1 100.0 2 2 100.0 77.8 44.4 33.3 22.2 1.00 -2.3
21 PIERRE 22:26 9 77.8 22.2 13 21 61.9 5 9 55.6 3 7 42.9 2 2 100.0 1 1 100.0 92.3 46.2 46.2 7.7 1.33 -2.1
31 EDDIE 6:00 1 0.0 100.0 0 3 0.0 0 1 0.0 0 0 0 1 0.0 0 0 0.00
11 O'QUINN 20:07 6 83.3 16.7 11 13 84.6 5 6 83.3 4 5 80.0 1 1 100.0 0 0 100.0 72.7 27.3 0.0 1.83 -1.4
Fenerbahce Beko Ista 200:00 60 68.3 31.7 90 156 57.7 33 60 55.0 23 41 56.1 10 19 52.6 14 17 82.4 84.4 51.1 33.3 15.6 1.27 -0.5
LDLC ASVEL Villeurbanne
TOTAL REBOUNDSDEFENSIVE REBOUNDSOFFENSIVE REBOUNDS
# PLAYER MINMinutes played by a player or a team TOTTotal rebounds captured by a player or a team TRR%True Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% 2PRebounds captured by a player or a team after a 2p shot failed by any team 2P%TRR for two pointers. For a team, the formula is (Rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player after a 2p shot failed while the reference player is on court)*100 3PRebounds captured by a player or a team after a 2p shot failed by any team 3P%TRR for three pointers. For a team, the formula is (Rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player after a 3p shot failed while the reference player is on court)*100 1PRebounds captured by a player or a team after a 2p shot failed by any team 1P%TRR for free throws. For a team, the formula is (Rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player after a 1p shot failed while the reference player is on court)*100 TOTDefensive rebounds captured by a player or a team TRR%Defensive True Rebounding Ratio. For a team, the formula is (Defensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2PDefensive rebounds captured by a player or a team after a 2p shot failed 2P%Defensive True Rebounding Ratio for two pointers. For a team, the formula is (Defensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3PDefensive rebounds captured by a player or a team after a 3p shot failed 3P%Defensive True Rebounding Ratio for three pointers. For a team, the formula is (Defensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1PDefensive rebounds captured by a player or a team after a 1p shot failed 1P%Defensive True Rebounding Ratio for free throws. For a team, the formula is (Defensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100 TOTOffensive rebounds captured by a player or a team TRR%Offensive True Rebounding Ratio. For a team, the formula is (Offensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2POffensive rebounds captured by a player or a team after a 2p shot failed 2P%Offensive True Rebounding Ratio for two pointers. For a team, the formula is (Offensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3POffensive rebounds captured by a player or a team after a 3p shot failed 3P%Offensive True Rebounding Ratio for three pointers. For a team, the formula is (Offensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1POffensive rebounds captured by a player or a team after a 1p shot failed 1P%Offensive True Rebounding Ratio for free throws. For a team, the formula is (Offensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100
TEAM 0:00 2 0 2 0 1 0 1 0 1 0 1 0
25 HOWARD 25:02 3 8.3 2 9.1 1 7.1 0 3 15.8 2 16.7 1 14.3 0 0 0.0 0 0.0 0 0.0 0
23 LIGHTY 24:10 2 6.5 1 5.3 1 9.1 0 0.0 1 9.1 0 0.0 1 25.0 0 1 5.0 1 8.3 0 0.0 0 0.0
21 BAKO 19:40 5 17.9 3 17.6 2 18.2 0 2 15.4 1 11.1 1 25.0 0 3 20.0 2 25.0 1 14.3 0
12 NOUA 15:56 3 15.8 3 25.0 0 0.0 0 2 20.0 2 28.6 0 0.0 0 1 11.1 1 20.0 0 0.0 0
30 COLE 27:17 2 4.9 0 0.0 1 5.9 1 100.0 1 5.9 0 0.0 1 16.7 0 1 4.2 0 0.0 0 0.0 1 100.0
32 STRAZEL 16:31 2 8.3 1 7.1 1 10.0 0 1 7.7 1 11.1 0 0.0 0 1 9.1 0 0.0 1 16.7 0
10 FALL 20:00 4 13.3 3 16.7 1 9.1 0 0.0 4 28.6 3 33.3 1 20.0 0 0 0.0 0 0.0 0 0.0 0 0.0
28 YABUSELE 24:04 3 7.5 2 8.7 1 6.3 0 0.0 3 17.6 2 18.2 1 16.7 0 0 0.0 0 0.0 0 0.0 0 0.0
5 KAHUDI 27:20 1 2.2 0 0.0 1 5.6 0 0.0 0 0.0 0 0.0 0 0.0 0 1 4.0 0 0.0 1 8.3 0 0.0
LDLC ASVEL Villeurba 200:00 27 45.8 15 42.9 11 47.8 1 100.0 18 66.7 11 61.1 7 77.8 0 9 28.1 4 23.5 4 28.6 1 100.0
Fenerbahce Beko Istanbul
TOTAL REBOUNDSDEFENSIVE REBOUNDSOFFENSIVE REBOUNDS
# PLAYER MINMinutes played by a player or a team TOTTotal rebounds captured by a player or a team TRR%True Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% 2PRebounds captured by a player or a team after a 2p shot failed by any team 2P%TRR for two pointers. For a team, the formula is (Rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player after a 2p shot failed while the reference player is on court)*100 3PRebounds captured by a player or a team after a 2p shot failed by any team 3P%TRR for three pointers. For a team, the formula is (Rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player after a 3p shot failed while the reference player is on court)*100 1PRebounds captured by a player or a team after a 2p shot failed by any team 1P%TRR for free throws. For a team, the formula is (Rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player after a 1p shot failed while the reference player is on court)*100 TOTDefensive rebounds captured by a player or a team TRR%Defensive True Rebounding Ratio. For a team, the formula is (Defensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2PDefensive rebounds captured by a player or a team after a 2p shot failed 2P%Defensive True Rebounding Ratio for two pointers. For a team, the formula is (Defensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3PDefensive rebounds captured by a player or a team after a 3p shot failed 3P%Defensive True Rebounding Ratio for three pointers. For a team, the formula is (Defensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1PDefensive rebounds captured by a player or a team after a 1p shot failed 1P%Defensive True Rebounding Ratio for free throws. For a team, the formula is (Defensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100 TOTOffensive rebounds captured by a player or a team TRR%Offensive True Rebounding Ratio. For a team, the formula is (Offensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2POffensive rebounds captured by a player or a team after a 2p shot failed 2P%Offensive True Rebounding Ratio for two pointers. For a team, the formula is (Offensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3POffensive rebounds captured by a player or a team after a 3p shot failed 3P%Offensive True Rebounding Ratio for three pointers. For a team, the formula is (Offensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1POffensive rebounds captured by a player or a team after a 1p shot failed 1P%Offensive True Rebounding Ratio for free throws. For a team, the formula is (Offensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100
TEAM 0:00 4 3 1 0 2 1 1 0 2 2 0 0
24 VESELY 30:32 4 8.9 2 7.4 2 11.8 0 0.0 4 16.0 2 15.4 2 18.2 0 0.0 0 0.0 0 0.0 0 0.0 0
19 DE COLO 32:05 4 8.5 3 11.5 1 5.0 0 0.0 4 14.8 3 23.1 1 7.7 0 0.0 0 0.0 0 0.0 0 0.0 0
92 ULANOVAS 11:41 2 11.1 1 9.1 1 16.7 0 0.0 2 16.7 1 14.3 1 25.0 0 0.0 0 0.0 0 0.0 0 0.0 0
22 BARTHEL 14:41 2 9.1 0 0.0 2 20.0 0 1 8.3 0 0.0 1 14.3 0 1 10.0 0 0.0 1 33.3 0
8 GUDURIC 26:44 2 4.9 1 4.3 1 5.9 0 0.0 2 9.1 1 8.3 1 11.1 0 0.0 0 0.0 0 0.0 0 0.0 0
44 DUVERIOGLU 9:57 3 15.8 3 30.0 0 0.0 0 0.0 1 8.3 1 20.0 0 0.0 0 0.0 2 28.6 2 40.0 0 0.0 0
4 BROWN 25:49 2 6.1 2 9.1 0 0.0 0 1 6.3 1 10.0 0 0.0 0 1 5.9 1 8.3 0 0.0 0
21 PIERRE 22:26 3 8.6 0 0.0 3 23.1 0 2 12.5 0 0.0 2 25.0 0 1 5.3 0 0.0 1 20.0 0
31 EDDIE 6:00 2 22.2 2 50.0 0 0.0 0 2 33.3 2 66.7 0 0.0 0 0 0.0 0 0.0 0 0.0 0
11 O'QUINN 20:07 4 15.4 3 16.7 1 12.5 0 2 16.7 1 11.1 1 33.3 0 2 14.3 2 22.2 0 0.0 0
Fenerbahce Beko Ista 200:00 32 54.2 20 57.1 12 52.2 0 0.0 23 71.9 13 76.5 10 71.4 0 0.0 9 33.3 7 38.9 2 22.2 0
LDLC ASVEL Villeurbanne
COMMITTED FOULSDRAWN FOULS
# PLAYER MINMinutes played by a player or a team TOTTotal fouls committed by a player or a team DEFDefensive fouls committed by a player or a team OFFOffensive fouls committed by a player or a team TECHFTechnical fouls committed by a player or a team USMFUnsportsmanlike fouls committed by a player or a team DSQFDisqualifying fouls committed by a player or a team TOTTotal fouls drawn by a player or a team DEFDefensive fouls drawn by a player or a team OFFOffensive fouls drawn by a player or a team FT|TT %Free throws over total shots by a player or a team OF|TO %Offensive fouls over total turnovers by a player or a team
TEAM 0:00 0 0 0 0 0 0 0 0 0
25 WILLIAM HOWARD 25:02 2 2 0 0 0 0 2 2 0 16.7
23 DAVID LIGHTY 24:10 3 1 1 0 1 0 4 2 2 0.0 50.0
21 ISMAEL BAKO 19:40 2 2 0 0 0 0 3 3 0 38.5
12 AMINE NOUA 15:56 1 1 0 0 0 0 3 3 0 60.0
30 NORRIS COLE 27:17 2 2 0 0 0 0 1 1 0 17.6 0.0
32 MATTHEW STRAZEL 16:31 2 1 1 0 0 0 2 1 1 0.0 100.0
10 MOUSTAPHA FALL 20:00 4 3 1 0 0 0 5 5 0 66.7 100.0
28 GUERSCHON YABUSELE 24:04 1 1 0 0 0 0 2 2 0 40.0 0.0
5 CHARLES KAHUDI 27:20 4 4 0 0 0 0 0 0 0 0.0
LDLC ASVEL Villeurba 200:00 21 17 3 0 1 0 22 19 3 27.7 30.0
Fenerbahce Beko Istanbul
COMMITTED FOULSDRAWN FOULS
# PLAYER MINMinutes played by a player or a team TOTTotal fouls committed by a player or a team DEFDefensive fouls committed by a player or a team OFFOffensive fouls committed by a player or a team TECHFTechnical fouls committed by a player or a team USMFUnsportsmanlike fouls committed by a player or a team DSQFDisqualifying fouls committed by a player or a team TOTTotal fouls drawn by a player or a team DEFDefensive fouls drawn by a player or a team OFFOffensive fouls drawn by a player or a team FT|TT %Free throws over total shots by a player or a team OF|TO %Offensive fouls over total turnovers by a player or a team
TEAM 0:00 0 0 0 0 0 0 0 0 0
24 JAN VESELY 30:32 3 3 0 0 0 0 3 3 0 50.0 0.0
19 NANDO DE COLO 32:05 3 2 1 0 0 0 4 3 1 16.7 33.3
92 EDGARAS ULANOVAS 11:41 0 0 0 0 0 0 0 0 0 0.0
22 DANILO BARTHEL 14:41 1 1 0 0 0 0 3 2 1 50.0
8 MARKO GUDURIC 26:44 3 3 0 0 0 0 3 3 0 21.4 0.0
44 AHMET DUVERIOGLU 9:57 2 1 1 0 0 0 3 2 1 40.0 50.0
4 LORENZO BROWN 25:49 3 3 0 0 0 0 2 2 0 22.2
21 DYSHAWN PIERRE 22:26 2 2 0 0 0 0 2 2 0 10.0
31 JARELL EDDIE 6:00 2 2 0 0 0 0 0 0 0 0.0
11 KYLE BRANDON O'QUINN 20:07 3 2 1 0 0 0 0 0 0 0.0 50.0
Fenerbahce Beko Ista 200:00 22 19 3 0 0 0 20 17 3 22.1 25.0
LDLC ASVEL Villeurbanne
Assists grantedAssists received
# PLAYER Minutes Total
granted
For
2p-shots
For
3p-shots
For
converted FT
Total points
granted
Total
received
For
2p-shots
For
3p-shots
For
converted FT
Points scored
from AST scored
% Points from AST
over total points
TEAM 0:00 0 0 0 0 0 0 0 0 0 0
25 WILLIAM HOWARD 25:02 2 1 0 1 4 2 0 2 0 6 50.0
23 DAVID LIGHTY 24:10 1 1 0 0 2 4 1 3 0 11 73.3
21 ISMAEL BAKO 19:40 1 0 1 0 3 4 2 0 2 7 50.0
12 AMINE NOUA 15:56 1 0 0 1 2 0 0 0 0 0 0.0
30 NORRIS COLE 27:17 4 2 1 1 9 2 0 2 0 6 42.9
32 MATTHEW STRAZEL 16:31 2 1 0 1 3 0 0 0 0 0
10 MOUSTAPHA FALL 20:00 2 0 2 0 6 4 2 0 2 8 88.9
28 GUERSCHON YABUSELE 24:04 1 1 0 0 2 1 1 0 0 2 20.0
5 CHARLES KAHUDI 27:20 3 0 3 0 9 0 0 0 0 0 0.0
LDLC ASVEL Villeurba 200:00 17 6 7 4 40 17 6 7 4 40 46.5
Fenerbahce Beko Istanbul
Assists grantedAssists received
# PLAYER Minutes Total
granted
For
2p-shots
For
3p-shots
For
converted FT
Total points
granted
Total
received
For
2p-shots
For
3p-shots
For
converted FT
Points scored
from AST scored
% Points from AST
over total points
TEAM 0:00 0 0 0 0 0 0 0 0 0 0
24 JAN VESELY 30:32 3 1 2 0 8 3 3 0 0 6 66.7
19 NANDO DE COLO 32:05 6 4 2 0 14 3 1 2 0 8 33.3
92 EDGARAS ULANOVAS 11:41 1 0 1 0 3 0 0 0 0 0
22 DANILO BARTHEL 14:41 0 0 0 0 0 1 1 0 0 2 33.3
8 MARKO GUDURIC 26:44 1 0 0 1 1 1 0 1 0 3 23.1
44 AHMET DUVERIOGLU 9:57 0 0 0 0 0 2 1 0 1 3 60.0
4 LORENZO BROWN 25:49 5 5 0 0 10 1 1 0 0 2 22.2
21 DYSHAWN PIERRE 22:26 1 1 0 0 2 3 1 2 0 8 61.5
31 JARELL EDDIE 6:00 0 0 0 0 0 0 0 0 0 0
11 KYLE BRANDON O'QUINN 20:07 2 1 1 0 5 5 4 1 0 11 100.0
Fenerbahce Beko Ista 200:00 19 12 6 1 43 19 12 6 1 43 47.8
LDLC ASVEL Villeurbanne
# PLAYER MINMinutes played by a player or a team ORATOffensive Rating DRATDefensive Rating DIFFDifference Off - Def Rating TO|POSTurnover / Possessions (%) ASS|TOAssists / Turnovers DEFDefensive plays: Steals+Blocks+Off fouls drawn OPP3POpponent's 3p% when on the floor OPP2POpponent's 2p% when on the floor ASS|POSAssists / Possessions (%)
TEAM 0:00 0 0.0
25 WILLIAM HOWARD 25:02 124.0 118.4 5.6 0.0 1.0 41.7 58.6 18
23 DAVID LIGHTY 24:10 113.0 135.6 -22.6 16.7 0.5 2.0 66.7 68.2 8
21 ISMAEL BAKO 19:40 112.8 127.0 -14.2 0.0 3.0 50.0 62.5 10
12 AMINE NOUA 15:56 133.3 126.7 6.6 0.0 0.0 50.0 65.0 33
30 NORRIS COLE 27:17 94.3 116.4 -22.1 16.7 1.3 0.0 60.0 54.2 22
32 MATTHEW STRAZEL 16:31 114.7 100.0 14.7 50.0 2.0 1.0 33.3 55.0 100
10 MOUSTAPHA FALL 20:00 107.7 100.0 7.7 16.7 2.0 0.0 54.5 47.1 33
28 GUERSCHON YABUSELE 24:04 93.9 106.1 -12.2 27.3 0.3 0.0 53.8 47.6 9
5 CHARLES KAHUDI 27:20 100.0 100.0 0 0.0 1.0 50.0 46.4 50
LDLC ASVEL Villeurba 200:00 108.9 113.9 -5 12.7 1.7 8.0 52.6 56.1 22
Fenerbahce Beko Istanbul
# PLAYER MINMinutes played by a player or a team ORATOffensive Rating DRATDefensive Rating DIFFDifference Off - Def Rating TO|POSTurnover / Possessions (%) ASS|TOAssists / Turnovers DEFDefensive plays: Steals+Blocks+Off fouls drawn OPP3POpponent's 3p% when on the floor OPP2POpponent's 2p% when on the floor ASS|POSAssists / Possessions (%)
TEAM 0:00 0 0.0
24 JAN VESELY 30:32 119.7 113.6 6.1 33.3 1.0 1.0 35.3 56.7 33
19 NANDO DE COLO 32:05 112.5 103.1 9.4 15.8 2.0 3.0 31.6 56.7 32
92 EDGARAS ULANOVAS 11:41 116.7 104.5 12.2 0.0 0.0 42.9 41.7 50
22 DANILO BARTHEL 14:41 103.6 90.3 13.3 0.0 4.0 22.2 64.3 0
8 MARKO GUDURIC 26:44 120.0 101.9 18.1 14.3 0.5 1.0 40.0 47.8 7
44 AHMET DUVERIOGLU 9:57 76.2 76.2 0 33.3 0.0 1.0 33.3 37.5 0
4 LORENZO BROWN 25:49 118.8 129.2 -10.4 0.0 0.0 45.5 61.5 63
21 DYSHAWN PIERRE 22:26 100.0 108.9 -8.9 0.0 1.0 33.3 60.0 11
31 JARELL EDDIE 6:00 150.0 114.3 35.7 0.0 0.0 25.0 50.0 0
11 KYLE BRANDON O'QUINN 20:07 125.6 128.9 -3.3 25.0 1.0 0.0 57.1 57.1 25
Fenerbahce Beko Ista 200:00 113.9 108.9 5 15.2 1.6 11.0 36.4 55.3 24
ASV-FBI :: OverBasket
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Basic stats:
G: Games played.
W: Number of games won.
L: Number of games lost.
%W: % of games won over total games played.
MIN: Minutes played.
POS: Possessions spent.
PTS: Points scored.
PIR: Performance index rate.
SCO +|- : Plus / Minus stat reflects the score while a player is on the floor.
TSR: True Shooting Ratio (%). Points scored over points tried.
TS%: True Shooting (%). Points scored over adjusted points tried. Formula is PTS / 2*(FGA+.44*FTA).
eFG%: Effective field goals (%). Formula is (FGM + .5*3PM) / FGA.
TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.
AST: Assists.
ST|TO: Difference between number of steals and number of turnovers made.
BLCK: Difference between number of blocks and number of rejected shots.
FOUL: Difference between number of fouls committed and number of fouls drawn.
SHARES: In game boxscores, is the importance of a player on a game. Formula is (PTS + FGM + FTM - FGA - FTA + DREB + (.5 * OREB) + AST + STL + (.5 * BLK) - PF - TO) / (GmPTS + GmFGM + GmFTM - GmFGA - GmFTA + GmDREB + (.5 * GmOREB) + GmAST + GmSTL + (.5 * GmBLK) - GmPF - GmTO), where Gm figures correspond to total Game (sum of both teams) figures.

Performance stats:
Positive:
1P: PIR points due to 1p shots made.
2P: PIR points due to 2p shots made.
3P: PIR points due to 3p shots made.
REB: PIR points due to rebounds grabbed.
DREB: PIR points due to defensive rebounds grabbed.
OREB: PIR points due to offensive rebounds grabbed.
AST: PIR points due to assists.
STL: PIR points due to steals.
BLCK: PIR points due to blocks made.
DRW: PIR points due to fouls drawn.
TOT+: Total positive PIR points.
Negative:
1P: Negative PIR points due to 1p shots missed.
2P: Negative PIR points due to 2p shots missed.
3P: Negative PIR points due to 3p shots missed.
TO: Negative PIR points due to turnovers.
REJ: Negative PIR points due to shots rejected.
FOUL: Negative PIR points due to fouls committed.
TOT-: Total negative PIR points.


Shooting stats:
PFG: Points per field goal tried.
2|3 EQ: Equilibrium at shooting. The more close to 0, the more balanced shooting between 2p and 3p shots. Positive (negative) value: they should try more 2p (3p) shots and less 3p (2p) shots.


Rebounding stats:
1P: Rebs from 1p shots grabbed.
1P%: Rebs from 1p shots grabbed over total rebounding options while on the floor.
2P: Rebs from 2p shots grabbed.
2P%: Rebs from 2p shots grabbed over total rebounding options while on the floor.
3P: Rebs from 3p shots grabbed.
3P%: Rebs from 3p shots grabbed over total rebounding options while on the floor.
TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.


Refereeing stats:
FT|TT%: Free throws tried over total throws tried.
OF|TO%: Percentage of turnovers that are due to offensive fouls.


Advanced stats:
ORAT: Offensive rating. Points scored every 100 possessions spent.
DRAT: Defensive rating. Points scored every 100 possessions spent by the opponent while on the floor.
DIFF: ORAT-DRAT.
TO|POS: Percentage of possessions finished with a turnover.
ASS|TO: Ratio between assists and turnovers.
DEF: Defensive plays. Blocks + Offensive fouls drawn + Steals.
OPP3P: 3p% (made over tried) of opponents while on the floor.
OPP2P: 2p% (made over tried) of opponents while on the floor.
USG%: Usage percentage is the percentage of team plays used by a player while he was on the floor. This is NOT an estimation, it's the real thing.
ASS%: Assistance percentage is an estimation of the share of team mates points that are due to the assists granted by a given player.
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