#TDBASV :: EUROLEAGUE 2020-21 :: Regular Season - Round 7 :: November 05, 2020 CET: 20:30
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TD Systems Baskonia Vitoria-GasteizTDB86
88
:: PER QUARTER ::
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20
23
18
25
26
17
23
22
:: END OF QUARTER ::
Q1Q2Q3Q4
20
43
61
86
26
43
66
88
TD Systems Baskonia Vitoria-Gasteiz
# PLAYER MINMinutes played by a player or a team POSPossessions spent by a player or a team PTSPoints scored by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) SCO+/-Points scored by a team minus points scored by their opponents while the player is on court. In the case of a team, it is the score difference between their points and opponents points TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 TRRTrue Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% ASTAssists granted by a player or a team ST|TOSteals - Turnovers by a player or a team. A negative value indicates there are more turnovers than steals BLCKBlocks made - Shots rejected by a player or a team. A negative value indicates there are more shots rejected than blocks made FOULFouls committed - Fouls drawn by a player or a team. A negative value indicates there are more fouls drawn than fouls committed SHARESPlayer impact on the game. All players participating sum up to 100%
TEAM 0:00 0 0 2 0 0 0 0 0 0.7
33 ACHILLE POLONARA 34:56 4 2 9 0 22.2 19.2 1 1 0 2 4.6
30 ZORAN DRAGIC 18:07 10 12 10 4 60.0 3.6 1 -1 0 -2 3.3
12 ILIMANE DIOP 12:46 8 7 2 1 53.8 10.0 1 -2 -1 2 1.3
31 ROKAS GIEDRAITIS 30:01 7 6 7 -11 37.5 4.5 1 0 0 -2 3.3
19 YOUSSOUPHA FALL 2:57 3 2 0 -1 50.0 0.0 1 -1 0 1 -0.7
7 PIERRIA HENRY 32:28 18 20 31 8 64.5 5.8 6 0 1 -6 16.2
47 ARTURS KURUCS 5:15 0 0 -1 -5 0.0 1 0 0 2 -0.7
3 LUCA VILDOZA 26:37 14 11 7 -2 32.4 2.3 4 1 -1 -1 3.3
25 ALEC PETERS 13:02 5 3 1 -1 27.3 7.4 1 1 -1 1 -0.3
5 TONYE JEKIRI 23:50 14 23 33 -3 76.7 17.9 2 0 2 -3 18.2
TD Systems Baskonia 200:00 83 86 101 -2 51.2 47.6 19 -1 0 -6 49.2
LDLC ASVEL Villeurbanne
# PLAYER MINMinutes played by a player or a team POSPossessions spent by a player or a team PTSPoints scored by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) SCO+/-Points scored by a team minus points scored by their opponents while the player is on court. In the case of a team, it is the score difference between their points and opponents points TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 TRRTrue Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% ASTAssists granted by a player or a team ST|TOSteals - Turnovers by a player or a team. A negative value indicates there are more turnovers than steals BLCKBlocks made - Shots rejected by a player or a team. A negative value indicates there are more shots rejected than blocks made FOULFouls committed - Fouls drawn by a player or a team. A negative value indicates there are more fouls drawn than fouls committed SHARESPlayer impact on the game. All players participating sum up to 100%
TEAM 0:00 1 0 1 0 0 -1 0 0 0.3
25 WILLIAM HOWARD 16:07 5 4 6 10 44.4 9.5 0 2 0 0 4.0
23 DAVID LIGHTY 25:29 9 6 3 -4 37.5 7.0 0 -2 0 0 0.7
21 ISMAEL BAKO 9:49 3 4 3 -1 66.7 20.0 0 0 0 3 1.0
9 RIHARDS LOMAZS 10:47 3 2 1 -1 50.0 0.0 2 -1 0 1 -0.7
12 AMINE NOUA 16:16 5 5 5 -9 50.0 10.0 0 -1 0 0 2.0
30 NORRIS COLE 21:16 14 10 4 -13 33.3 3.2 6 -1 0 4 2.6
10 MOUSTAPHA FALL 27:14 11 19 28 5 82.6 10.9 2 -1 1 -5 14.2
2 ALLERIK FREEMAN 19:05 7 4 4 8 33.3 8.3 4 -2 -1 1 2.6
13 KEVARRIUS HAYES 2:49 3 4 1 -2 80.0 0.0 0 -1 0 1 0.0
5 CHARLES KAHUDI 26:26 11 15 18 11 71.4 16.7 0 -1 0 0 9.6
8 ANTOINE DIOT 24:41 9 15 23 6 71.4 12.8 7 0 0 1 14.5
LDLC ASVEL Villeurba 200:00 81 88 97 2 56.1 52.4 21 -9 0 6 50.8
TD Systems Baskonia Vitoria-Gasteiz
POSITIVE PERFORMANCENEGATIVE PERFORMANCE
# PLAYER MINMinutes played by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) 1P1p shots made by a player or a team 2P2*(2p shots made by a player or a team) 3P3*(3p shots made by a player or a team) REBRebounds captured by a player or a team DREBDefensive rebounds captured by a player or a team OREBOffensive rebounds captured by a player or a team ASTAssists granted by a player or a team STLSteals by a player or a team BLCKBlocks made by a player or a team DRAWNFouls drawn by a player or a team TOT+Total positive PIR. The formula is (Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) 1P1p shots failed by a player or a team 2P2p shots failed by a player or a team 3P3p shots failed by a player or a team TOTurnovers by a player or a team REJShots by a player or a team that are rejected FOULFouls committed by a player or a team TOT-Total negative PIR. The formula is (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed)
TEAM 0:00 2 0 0 0 2 0 2 0 0 0 0 2 0 0 0 0 0 0 0
33 ACHILLE POLONARA 34:56 9 0 2 0 10 8 2 1 1 0 1 15 0 2 1 0 0 3 6
30 ZORAN DRAGIC 18:07 10 5 4 3 1 1 0 1 0 0 5 19 3 1 1 1 0 3 9
12 ILIMANE DIOP 12:46 2 2 2 3 2 2 0 1 0 0 1 11 0 3 0 2 1 3 9
31 ROKAS GIEDRAITIS 30:01 7 0 6 0 2 2 0 1 0 0 2 11 0 2 2 0 0 0 4
19 YOUSSOUPHA FALL 2:57 0 0 2 0 0 0 0 1 0 0 1 4 0 1 0 1 0 2 4
7 PIERRIA HENRY 32:28 31 3 14 3 3 3 0 6 4 1 6 40 0 4 1 4 0 0 9
47 ARTURS KURUCS 5:15 -1 0 0 0 0 0 0 1 0 0 0 1 0 0 0 0 0 2 2
3 LUCA VILDOZA 26:37 7 1 4 6 1 1 0 4 1 0 3 20 1 5 4 0 1 2 13
25 ALEC PETERS 13:02 1 1 2 0 2 1 1 1 1 0 2 9 1 2 1 0 1 3 8
5 TONYE JEKIRI 23:50 33 5 18 0 7 6 1 2 0 2 4 38 1 3 0 0 0 1 5
TD Systems Baskonia 200:00 101 17 54 15 30 24 6 19 7 3 25 170 6 23 10 8 3 19 69
LDLC ASVEL Villeurbanne
POSITIVE PERFORMANCENEGATIVE PERFORMANCE
# PLAYER MINMinutes played by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) 1P1p shots made by a player or a team 2P2*(2p shots made by a player or a team) 3P3*(3p shots made by a player or a team) REBRebounds captured by a player or a team DREBDefensive rebounds captured by a player or a team OREBOffensive rebounds captured by a player or a team ASTAssists granted by a player or a team STLSteals by a player or a team BLCKBlocks made by a player or a team DRAWNFouls drawn by a player or a team TOT+Total positive PIR. The formula is (Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) 1P1p shots failed by a player or a team 2P2p shots failed by a player or a team 3P3p shots failed by a player or a team TOTurnovers by a player or a team REJShots by a player or a team that are rejected FOULFouls committed by a player or a team TOT-Total negative PIR. The formula is (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed)
TEAM 0:00 1 0 0 0 2 1 1 0 0 0 0 2 0 0 0 1 0 0 1
25 WILLIAM HOWARD 16:07 6 0 4 0 2 2 0 0 3 0 0 9 0 1 1 1 0 0 3
23 DAVID LIGHTY 25:29 3 2 4 0 3 3 0 0 0 0 2 11 0 2 2 2 0 2 8
21 ISMAEL BAKO 9:49 3 2 2 0 3 2 1 0 0 0 1 8 0 1 0 0 0 4 5
9 RIHARDS LOMAZS 10:47 1 2 0 0 0 0 0 2 0 0 2 6 0 1 0 1 0 3 5
12 AMINE NOUA 16:16 5 1 4 0 3 2 1 0 0 1 2 11 0 1 1 1 1 2 6
30 NORRIS COLE 21:16 4 0 10 0 1 1 0 6 0 0 0 17 0 4 4 1 0 4 13
10 MOUSTAPHA FALL 27:14 28 3 16 0 5 5 0 2 0 1 6 33 2 1 0 1 0 1 5
2 ALLERIK FREEMAN 19:05 4 2 2 0 3 3 0 4 0 0 1 12 0 1 2 2 1 2 8
13 KEVARRIUS HAYES 2:49 1 0 4 0 0 0 0 0 0 0 1 5 1 0 0 1 0 2 4
5 CHARLES KAHUDI 26:26 18 6 6 3 6 5 1 0 1 0 3 25 0 0 2 2 0 3 7
8 ANTOINE DIOT 24:41 23 1 2 12 5 4 1 7 1 1 1 30 1 1 1 1 1 2 7
LDLC ASVEL Villeurba 200:00 97 19 54 15 33 28 5 21 5 3 19 169 4 13 13 14 3 25 72
TD Systems Baskonia Vitoria-Gasteiz
FG BREAKDOWNTSRFIELD GOALSTWO-POINTERSTHREE-POINTERSFREE THROWSPOINTS COME FROM
# PLAYER MINMinutes played by a player or a team FGTFields goals tried by a player or a team 2P%2p shots tried by a player or a team over FG 3P%3p shots tried by a player or a team over FG PTSPoints scored by a player or a team PTSTPoints tried by a player or a team. The formula is (1p shots tried + 2*(2p shots tried) + 3*(3p shots tried)) TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 FGMField goals made by a player or a team FGTField goals tried by a player or a team FG%(Field goals made / field goals tried)*100 2PM2p shots made by a player or a team 2PT2p shots tried by a player or a team 2P%(2p shots made / 2p shots tried)*100 3PM3p shots made by a player or a team 3PT3p shots tried by a player or a team 3P%(3p shots made / 3p shots tried)*100 1PM1p shots made by a player or a team 1PT1p shots tried by a player or a team 1P%(1p shots made / 1p shots tried)*100 FG%(Points scored through field goals / points)*100 2P%(Points scored through 2p shots / points)*100 3P%(Points scored through 3p shots / points)*100 1P%(Points scored through 1p shots / points)*100 PFGPoints per field goal=(Points scored through field goals / field goals tried) 2|3EQShooting 2p vs 3p equilibrium. A positive value indicates the player or the team should try more two pointers. A negative value indicates the player or the team should try more three pointers. A value close to 0 indicates a correct balance between two and three pointers. It is based on the percentage of 2p and 3p shots made over 2p and 3p tried
TEAM 0:00 0 0 0 0 0 0 0 0 0 0 0
33 POLONARA 34:56 4 75.0 25.0 2 9 22.2 1 4 25.0 1 3 33.3 0 1 0.0 0 0 100.0 100.0 0.0 0.0 0.50 0.7
30 DRAGIC 18:07 5 60.0 40.0 12 20 60.0 3 5 60.0 2 3 66.7 1 2 50.0 5 8 62.5 58.3 33.3 25.0 41.7 1.40 -0.2
12 DIOP 12:46 5 80.0 20.0 7 13 53.8 2 5 40.0 1 4 25.0 1 1 100.0 2 2 100.0 71.4 28.6 42.9 28.6 1.00 -2.5
31 GIEDRAITIS 30:01 7 71.4 28.6 6 16 37.5 3 7 42.9 3 5 60.0 0 2 0.0 0 0 100.0 100.0 0.0 0.0 0.86 1.2
19 FALL 2:57 2 100.0 0.0 2 4 50.0 1 2 50.0 1 2 50.0 0 0 0 0 100.0 100.0 0.0 0.0 1.00
7 HENRY 32:28 13 84.6 15.4 20 31 64.5 8 13 61.5 7 11 63.6 1 2 50.0 3 3 100.0 85.0 70.0 15.0 15.0 1.31 -0.2
47 KURUCS 5:15 0 0 0 0 0 0 0 0 0 0 0
3 VILDOZA 26:37 13 53.8 46.2 11 34 32.4 4 13 30.8 2 7 28.6 2 6 33.3 1 2 50.0 90.9 36.4 54.5 9.1 0.77 -0.4
25 PETERS 13:02 4 75.0 25.0 3 11 27.3 1 4 25.0 1 3 33.3 0 1 0.0 1 2 50.0 66.7 66.7 0.0 33.3 0.50 0.7
5 JEKIRI 23:50 12 100.0 0.0 23 30 76.7 9 12 75.0 9 12 75.0 0 0 5 6 83.3 78.3 78.3 0.0 21.7 1.50
TD Systems Baskonia 200:00 65 76.9 23.1 86 168 51.2 32 65 49.2 27 50 54.0 5 15 33.3 17 23 73.9 80.2 62.8 17.4 19.8 1.06 0.1
LDLC ASVEL Villeurbanne
FG BREAKDOWNTSRFIELD GOALSTWO-POINTERSTHREE-POINTERSFREE THROWSPOINTS COME FROM
# PLAYER MINMinutes played by a player or a team FGTFields goals tried by a player or a team 2P%2p shots tried by a player or a team over FG 3P%3p shots tried by a player or a team over FG PTSPoints scored by a player or a team PTSTPoints tried by a player or a team. The formula is (1p shots tried + 2*(2p shots tried) + 3*(3p shots tried)) TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 FGMField goals made by a player or a team FGTField goals tried by a player or a team FG%(Field goals made / field goals tried)*100 2PM2p shots made by a player or a team 2PT2p shots tried by a player or a team 2P%(2p shots made / 2p shots tried)*100 3PM3p shots made by a player or a team 3PT3p shots tried by a player or a team 3P%(3p shots made / 3p shots tried)*100 1PM1p shots made by a player or a team 1PT1p shots tried by a player or a team 1P%(1p shots made / 1p shots tried)*100 FG%(Points scored through field goals / points)*100 2P%(Points scored through 2p shots / points)*100 3P%(Points scored through 3p shots / points)*100 1P%(Points scored through 1p shots / points)*100 PFGPoints per field goal=(Points scored through field goals / field goals tried) 2|3EQShooting 2p vs 3p equilibrium. A positive value indicates the player or the team should try more two pointers. A negative value indicates the player or the team should try more three pointers. A value close to 0 indicates a correct balance between two and three pointers. It is based on the percentage of 2p and 3p shots made over 2p and 3p tried
TEAM 0:00 0 0 0 0 0 0 0 0 0 0 0
25 HOWARD 16:07 4 75.0 25.0 4 9 44.4 2 4 50.0 2 3 66.7 0 1 0.0 0 0 100.0 100.0 0.0 0.0 1.00 1.3
23 LIGHTY 25:29 6 66.7 33.3 6 16 37.5 2 6 33.3 2 4 50.0 0 2 0.0 2 2 100.0 66.7 66.7 0.0 33.3 0.67 1.0
21 BAKO 9:49 2 100.0 0.0 4 6 66.7 1 2 50.0 1 2 50.0 0 0 2 2 100.0 50.0 50.0 0.0 50.0 1.00
9 LOMAZS 10:47 1 100.0 0.0 2 4 50.0 0 1 0.0 0 1 0.0 0 0 2 2 100.0 0.0 0.0 0.0 100.0 0.00
12 NOUA 16:16 4 75.0 25.0 5 10 50.0 2 4 50.0 2 3 66.7 0 1 0.0 1 1 100.0 80.0 80.0 0.0 20.0 1.00 1.3
30 COLE 21:16 13 69.2 30.8 10 30 33.3 5 13 38.5 5 9 55.6 0 4 0.0 0 0 100.0 100.0 0.0 0.0 0.77 1.1
10 FALL 27:14 9 100.0 0.0 19 23 82.6 8 9 88.9 8 9 88.9 0 0 3 5 60.0 84.2 84.2 0.0 15.8 1.78
2 FREEMAN 19:05 4 50.0 50.0 4 12 33.3 1 4 25.0 1 2 50.0 0 2 0.0 2 2 100.0 50.0 50.0 0.0 50.0 0.50 1.0
13 HAYES 2:49 2 100.0 0.0 4 5 80.0 2 2 100.0 2 2 100.0 0 0 0 1 0.0 100.0 100.0 0.0 0.0 2.00
5 KAHUDI 26:26 6 50.0 50.0 15 21 71.4 4 6 66.7 3 3 100.0 1 3 33.3 6 6 100.0 60.0 40.0 20.0 40.0 1.50 1.0
8 DIOT 24:41 7 28.6 71.4 15 21 71.4 5 7 71.4 1 2 50.0 4 5 80.0 1 2 50.0 93.3 13.3 80.0 6.7 2.00 -1.4
LDLC ASVEL Villeurba 200:00 58 69.0 31.0 88 157 56.1 32 58 55.2 27 40 67.5 5 18 27.8 19 23 82.6 78.4 61.4 17.0 21.6 1.19 0.5
TD Systems Baskonia Vitoria-Gasteiz
TOTAL REBOUNDSDEFENSIVE REBOUNDSOFFENSIVE REBOUNDS
# PLAYER MINMinutes played by a player or a team TOTTotal rebounds captured by a player or a team TRR%True Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% 2PRebounds captured by a player or a team after a 2p shot failed by any team 2P%TRR for two pointers. For a team, the formula is (Rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player after a 2p shot failed while the reference player is on court)*100 3PRebounds captured by a player or a team after a 2p shot failed by any team 3P%TRR for three pointers. For a team, the formula is (Rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player after a 3p shot failed while the reference player is on court)*100 1PRebounds captured by a player or a team after a 2p shot failed by any team 1P%TRR for free throws. For a team, the formula is (Rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player after a 1p shot failed while the reference player is on court)*100 TOTDefensive rebounds captured by a player or a team TRR%Defensive True Rebounding Ratio. For a team, the formula is (Defensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2PDefensive rebounds captured by a player or a team after a 2p shot failed 2P%Defensive True Rebounding Ratio for two pointers. For a team, the formula is (Defensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3PDefensive rebounds captured by a player or a team after a 3p shot failed 3P%Defensive True Rebounding Ratio for three pointers. For a team, the formula is (Defensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1PDefensive rebounds captured by a player or a team after a 1p shot failed 1P%Defensive True Rebounding Ratio for free throws. For a team, the formula is (Defensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100 TOTOffensive rebounds captured by a player or a team TRR%Offensive True Rebounding Ratio. For a team, the formula is (Offensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2POffensive rebounds captured by a player or a team after a 2p shot failed 2P%Offensive True Rebounding Ratio for two pointers. For a team, the formula is (Offensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3POffensive rebounds captured by a player or a team after a 3p shot failed 3P%Offensive True Rebounding Ratio for three pointers. For a team, the formula is (Offensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1POffensive rebounds captured by a player or a team after a 1p shot failed 1P%Offensive True Rebounding Ratio for free throws. For a team, the formula is (Offensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100
TEAM 0:00 2 2 0 0 0 0 0 0 2 2 0 0
33 POLONARA 34:56 10 19.2 4 14.3 5 26.3 1 20.0 8 32.0 3 30.0 5 41.7 0 0.0 2 7.4 1 5.6 0 0.0 1 50.0
30 DRAGIC 18:07 1 3.6 1 5.9 0 0.0 0 0.0 1 9.1 1 20.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
12 DIOP 12:46 2 10.0 2 15.4 0 0.0 0 0.0 2 25.0 2 40.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
31 GIEDRAITIS 30:01 2 4.5 1 4.3 0 0.0 1 33.3 2 9.5 1 12.5 0 0.0 1 50.0 0 0.0 0 0.0 0 0.0 0 0.0
19 FALL 2:57 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0 0.0 0 0.0 0 0.0 0 0.0 0 0
7 HENRY 32:28 3 5.8 1 3.2 2 11.8 0 0.0 3 12.0 1 8.3 2 18.2 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
47 KURUCS 5:15 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0
3 VILDOZA 26:37 1 2.3 0 0.0 1 5.6 0 0.0 1 5.3 0 0.0 1 10.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
25 PETERS 13:02 2 7.4 1 5.6 0 0.0 1 50.0 1 8.3 0 0.0 0 0.0 1 100.0 1 6.7 1 10.0 0 0.0 0 0.0
5 JEKIRI 23:50 7 17.9 4 18.2 2 12.5 1 100.0 6 31.6 3 37.5 2 20.0 1 100.0 1 5.0 1 7.1 0 0.0 0
TD Systems Baskonia 200:00 30 47.6 16 44.4 10 45.5 4 80.0 24 82.8 11 84.6 10 76.9 3 100.0 6 17.6 5 21.7 0 0.0 1 50.0
LDLC ASVEL Villeurbanne
TOTAL REBOUNDSDEFENSIVE REBOUNDSOFFENSIVE REBOUNDS
# PLAYER MINMinutes played by a player or a team TOTTotal rebounds captured by a player or a team TRR%True Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% 2PRebounds captured by a player or a team after a 2p shot failed by any team 2P%TRR for two pointers. For a team, the formula is (Rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player after a 2p shot failed while the reference player is on court)*100 3PRebounds captured by a player or a team after a 2p shot failed by any team 3P%TRR for three pointers. For a team, the formula is (Rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player after a 3p shot failed while the reference player is on court)*100 1PRebounds captured by a player or a team after a 2p shot failed by any team 1P%TRR for free throws. For a team, the formula is (Rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player after a 1p shot failed while the reference player is on court)*100 TOTDefensive rebounds captured by a player or a team TRR%Defensive True Rebounding Ratio. For a team, the formula is (Defensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2PDefensive rebounds captured by a player or a team after a 2p shot failed 2P%Defensive True Rebounding Ratio for two pointers. For a team, the formula is (Defensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3PDefensive rebounds captured by a player or a team after a 3p shot failed 3P%Defensive True Rebounding Ratio for three pointers. For a team, the formula is (Defensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1PDefensive rebounds captured by a player or a team after a 1p shot failed 1P%Defensive True Rebounding Ratio for free throws. For a team, the formula is (Defensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100 TOTOffensive rebounds captured by a player or a team TRR%Offensive True Rebounding Ratio. For a team, the formula is (Offensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2POffensive rebounds captured by a player or a team after a 2p shot failed 2P%Offensive True Rebounding Ratio for two pointers. For a team, the formula is (Offensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3POffensive rebounds captured by a player or a team after a 3p shot failed 3P%Offensive True Rebounding Ratio for three pointers. For a team, the formula is (Offensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1POffensive rebounds captured by a player or a team after a 1p shot failed 1P%Offensive True Rebounding Ratio for free throws. For a team, the formula is (Offensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100
TEAM 0:00 2 1 1 0 1 1 0 0 1 0 1 0
25 HOWARD 16:07 2 9.5 0 0.0 2 28.6 0 0.0 2 15.4 0 0.0 2 50.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
23 LIGHTY 25:29 3 7.0 3 12.5 0 0.0 0 0.0 3 14.3 3 21.4 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
21 BAKO 9:49 3 20.0 1 10.0 2 50.0 0 0.0 2 22.2 0 0.0 2 100.0 0 0.0 1 16.7 1 25.0 0 0.0 0
9 LOMAZS 10:47 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
12 NOUA 16:16 3 10.0 3 14.3 0 0.0 0 0.0 2 13.3 2 18.2 0 0.0 0 0.0 1 6.7 1 10.0 0 0.0 0
30 COLE 21:16 1 3.2 1 5.9 0 0.0 0 0.0 1 7.1 1 11.1 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
10 FALL 27:14 5 10.9 3 11.5 2 11.8 0 0.0 5 20.0 3 17.6 2 28.6 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
2 FREEMAN 19:05 3 8.3 1 4.8 2 15.4 0 0.0 3 14.3 1 6.3 2 40.0 0 0 0.0 0 0.0 0 0.0 0 0.0
13 HAYES 2:49 0 0.0 0 0 0.0 0 0.0 0 0 0 0 0 0.0 0 0 0.0 0 0.0
5 KAHUDI 26:26 6 16.7 5 29.4 1 6.7 0 0.0 5 22.7 5 35.7 0 0.0 0 0.0 1 7.1 0 0.0 1 12.5 0 0.0
8 DIOT 24:41 5 12.8 2 9.1 2 13.3 1 50.0 4 19.0 2 14.3 1 16.7 1 100.0 1 5.6 0 0.0 1 11.1 0 0.0
LDLC ASVEL Villeurba 200:00 33 52.4 20 55.6 12 54.5 1 20.0 28 82.4 18 78.3 9 100.0 1 50.0 5 17.2 2 15.4 3 23.1 0 0.0
TD Systems Baskonia Vitoria-Gasteiz
COMMITTED FOULSDRAWN FOULS
# PLAYER MINMinutes played by a player or a team TOTTotal fouls committed by a player or a team DEFDefensive fouls committed by a player or a team OFFOffensive fouls committed by a player or a team TECHFTechnical fouls committed by a player or a team USMFUnsportsmanlike fouls committed by a player or a team DSQFDisqualifying fouls committed by a player or a team TOTTotal fouls drawn by a player or a team DEFDefensive fouls drawn by a player or a team OFFOffensive fouls drawn by a player or a team FT|TT %Free throws over total shots by a player or a team OF|TO %Offensive fouls over total turnovers by a player or a team
TEAM 0:00 0 0 0 0 0 0 0 0 0
33 ACHILLE POLONARA 34:56 3 3 0 0 0 0 1 1 0 0.0
30 ZORAN DRAGIC 18:07 4 3 0 0 1 0 5 5 0 61.5 0.0
12 ILIMANE DIOP 12:46 3 2 1 0 0 0 1 1 0 28.6 50.0
31 ROKAS GIEDRAITIS 30:01 0 0 0 0 0 0 2 2 0 0.0
19 YOUSSOUPHA FALL 2:57 2 1 1 0 0 0 1 1 0 0.0 100.0
7 PIERRIA HENRY 32:28 0 0 0 0 0 0 6 5 1 18.8 0.0
47 ARTURS KURUCS 5:15 2 2 0 0 0 0 0 0 0
3 LUCA VILDOZA 26:37 2 2 0 0 0 0 3 2 1 13.3
25 ALEC PETERS 13:02 3 3 0 0 0 0 2 2 0 33.3
5 TONYE JEKIRI 23:50 1 1 0 0 0 0 4 4 0 33.3
TD Systems Baskonia 200:00 20 17 2 0 1 0 25 23 2 26.1 25.0
LDLC ASVEL Villeurbanne
COMMITTED FOULSDRAWN FOULS
# PLAYER MINMinutes played by a player or a team TOTTotal fouls committed by a player or a team DEFDefensive fouls committed by a player or a team OFFOffensive fouls committed by a player or a team TECHFTechnical fouls committed by a player or a team USMFUnsportsmanlike fouls committed by a player or a team DSQFDisqualifying fouls committed by a player or a team TOTTotal fouls drawn by a player or a team DEFDefensive fouls drawn by a player or a team OFFOffensive fouls drawn by a player or a team FT|TT %Free throws over total shots by a player or a team OF|TO %Offensive fouls over total turnovers by a player or a team
TEAM 0:00 0 0 0 0 0 0 0 0 0 0.0
25 WILLIAM HOWARD 16:07 0 0 0 0 0 0 0 0 0 0.0 0.0
23 DAVID LIGHTY 25:29 2 2 0 0 0 0 2 2 0 25.0 0.0
21 ISMAEL BAKO 9:49 4 4 0 0 0 0 1 1 0 50.0
9 RIHARDS LOMAZS 10:47 3 3 0 0 0 0 2 1 1 66.7 0.0
12 AMINE NOUA 16:16 2 2 0 0 0 0 2 2 0 20.0 0.0
30 NORRIS COLE 21:16 5 4 0 0 1 0 0 0 0 0.0 0.0
10 MOUSTAPHA FALL 27:14 1 0 1 0 0 0 6 6 0 35.7 100.0
2 ALLERIK FREEMAN 19:05 2 2 0 0 0 0 1 1 0 33.3 0.0
13 KEVARRIUS HAYES 2:49 2 1 1 0 0 0 1 1 0 33.3 100.0
5 CHARLES KAHUDI 26:26 3 3 0 0 0 0 3 2 1 50.0 0.0
8 ANTOINE DIOT 24:41 2 2 0 0 0 0 1 1 0 22.2 0.0
LDLC ASVEL Villeurba 200:00 26 23 2 0 1 0 19 17 2 28.4 14.3
TD Systems Baskonia Vitoria-Gasteiz
Assists grantedAssists received
# PLAYER Minutes Total
granted
For
2p-shots
For
3p-shots
For
converted FT
Total points
granted
Total
received
For
2p-shots
For
3p-shots
For
converted FT
Points scored
from AST scored
% Points from AST
over total points
TEAM 0:00 0 0 0 0 0 0 0 0 0 0
33 ACHILLE POLONARA 34:56 1 0 1 0 3 0 0 0 0 0 0.0
30 ZORAN DRAGIC 18:07 1 1 0 0 2 3 2 1 0 7 58.3
12 ILIMANE DIOP 12:46 1 0 0 1 1 2 1 1 0 5 71.4
31 ROKAS GIEDRAITIS 30:01 1 1 0 0 2 1 1 0 0 2 33.3
19 YOUSSOUPHA FALL 2:57 1 1 0 0 2 1 1 0 0 2 100.0
7 PIERRIA HENRY 32:28 6 4 2 0 14 3 2 1 0 7 35.0
47 ARTURS KURUCS 5:15 1 1 0 0 2 0 0 0 0 0
3 LUCA VILDOZA 26:37 4 3 1 0 9 2 1 1 0 5 45.5
25 ALEC PETERS 13:02 1 1 0 0 2 1 0 0 1 1 33.3
5 TONYE JEKIRI 23:50 2 2 0 0 4 6 6 0 0 12 52.2
TD Systems Baskonia 200:00 19 14 4 1 41 19 14 4 1 41 47.7
LDLC ASVEL Villeurbanne
Assists grantedAssists received
# PLAYER Minutes Total
granted
For
2p-shots
For
3p-shots
For
converted FT
Total points
granted
Total
received
For
2p-shots
For
3p-shots
For
converted FT
Points scored
from AST scored
% Points from AST
over total points
TEAM 0:00 0 0 0 0 0 0 0 0 0 0
25 WILLIAM HOWARD 16:07 0 0 0 0 0 1 1 0 0 2 50.0
23 DAVID LIGHTY 25:29 0 0 0 0 0 0 0 0 0 0 0.0
21 ISMAEL BAKO 9:49 0 0 0 0 0 1 0 0 1 2 50.0
9 RIHARDS LOMAZS 10:47 2 2 0 0 4 0 0 0 0 0 0.0
12 AMINE NOUA 16:16 0 0 0 0 0 1 1 0 0 2 40.0
30 NORRIS COLE 21:16 6 4 1 1 13 0 0 0 0 0 0.0
10 MOUSTAPHA FALL 27:14 2 0 2 0 6 8 7 0 1 15 78.9
2 ALLERIK FREEMAN 19:05 4 3 1 0 9 0 0 0 0 0 0.0
13 KEVARRIUS HAYES 2:49 0 0 0 0 0 2 2 0 0 4 100.0
5 CHARLES KAHUDI 26:26 0 0 0 0 0 4 2 1 1 9 60.0
8 ANTOINE DIOT 24:41 7 4 1 2 14 4 0 4 0 12 80.0
LDLC ASVEL Villeurba 200:00 21 13 5 3 46 21 13 5 3 46 52.3
TD Systems Baskonia Vitoria-Gasteiz
# PLAYER MINMinutes played by a player or a team ORATOffensive Rating DRATDefensive Rating DIFFDifference Off - Def Rating TO|POSTurnover / Possessions (%) ASS|TOAssists / Turnovers DEFDefensive plays: Steals+Blocks+Off fouls drawn OPP3POpponent's 3p% when on the floor OPP2POpponent's 2p% when on the floor ASS|POSAssists / Possessions (%)
TEAM 0:00 0 0.0
33 ACHILLE POLONARA 34:56 111.3 114.5 -3.2 0.0 1.0 25.0 72.2 25
30 ZORAN DRAGIC 18:07 90.0 100.0 -10 10.0 1.0 0.0 33.3 64.3 10
12 ILIMANE DIOP 12:46 96.6 108.0 -11.4 25.0 0.5 0.0 33.3 61.5 13
31 ROKAS GIEDRAITIS 30:01 105.1 117.7 -12.6 0.0 0.0 26.7 75.0 14
19 YOUSSOUPHA FALL 2:57 100.0 120.0 -20 33.3 1.0 0.0 0.0 100.0 33
7 PIERRIA HENRY 32:28 109.7 102.9 6.8 22.2 1.5 6.0 21.4 64.7 33
47 ARTURS KURUCS 5:15 112.5 155.6 -43.1 0.0 50.0 83.3
3 LUCA VILDOZA 26:37 103.7 105.5 -1.8 0.0 2.0 33.3 66.7 29
25 ALEC PETERS 13:02 80.0 89.3 -9.3 0.0 1.0 25.0 42.9 20
5 TONYE JEKIRI 23:50 110.6 107.8 2.8 0.0 2.0 28.6 68.0 14
TD Systems Baskonia 200:00 103.6 108.6 -5 9.6 2.4 12.0 27.8 67.5 23
LDLC ASVEL Villeurbanne
# PLAYER MINMinutes played by a player or a team ORATOffensive Rating DRATDefensive Rating DIFFDifference Off - Def Rating TO|POSTurnover / Possessions (%) ASS|TOAssists / Turnovers DEFDefensive plays: Steals+Blocks+Off fouls drawn OPP3POpponent's 3p% when on the floor OPP2POpponent's 2p% when on the floor ASS|POSAssists / Possessions (%)
TEAM 0:00 0 100.0 0.0 0.0 0
25 WILLIAM HOWARD 16:07 125.8 85.3 40.5 20.0 0.0 3.0 0.0 57.9 0
23 DAVID LIGHTY 25:29 101.9 111.3 -9.4 22.2 0.0 0.0 45.5 54.8 0
21 ISMAEL BAKO 9:49 110.5 110.0 0.5 0.0 0.0 50.0 45.5 0
9 RIHARDS LOMAZS 10:47 100.0 104.5 -4.5 33.3 2.0 1.0 0.0 57.1 67
12 AMINE NOUA 16:16 85.3 100.0 -14.7 20.0 0.0 1.0 42.9 45.0 0
30 NORRIS COLE 21:16 100.0 125.0 -25 7.1 6.0 0.0 42.9 66.7 43
10 MOUSTAPHA FALL 27:14 107.0 98.2 8.8 9.1 2.0 1.0 30.0 52.8 18
2 ALLERIK FREEMAN 19:05 116.2 89.7 26.5 28.6 2.0 0.0 44.4 38.5 57
13 KEVARRIUS HAYES 2:49 120.0 133.3 -13.3 33.3 0.0 0.0 0.0 100.0 0
5 CHARLES KAHUDI 26:26 123.1 101.9 21.2 18.2 0.0 2.0 20.0 57.6 0
8 ANTOINE DIOT 24:41 111.5 104.0 7.5 11.1 7.0 2.0 33.3 53.3 78
LDLC ASVEL Villeurba 200:00 108.6 103.6 5 17.3 1.5 10.0 33.3 54.0 26
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Basic stats:
G: Games played.
W: Number of games won.
L: Number of games lost.
%W: % of games won over total games played.
MIN: Minutes played.
POS: Possessions spent.
PTS: Points scored.
PIR: Performance index rate.
SCO +|- : Plus / Minus stat reflects the score while a player is on the floor.
TSR: True Shooting Ratio (%). Points scored over points tried.
TS%: True Shooting (%). Points scored over adjusted points tried. Formula is PTS / 2*(FGA+.44*FTA).
eFG%: Effective field goals (%). Formula is (FGM + .5*3PM) / FGA.
TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.
AST: Assists.
ST|TO: Difference between number of steals and number of turnovers made.
BLCK: Difference between number of blocks and number of rejected shots.
FOUL: Difference between number of fouls committed and number of fouls drawn.
SHARES: In game boxscores, is the importance of a player on a game. Formula is (PTS + FGM + FTM - FGA - FTA + DREB + (.5 * OREB) + AST + STL + (.5 * BLK) - PF - TO) / (GmPTS + GmFGM + GmFTM - GmFGA - GmFTA + GmDREB + (.5 * GmOREB) + GmAST + GmSTL + (.5 * GmBLK) - GmPF - GmTO), where Gm figures correspond to total Game (sum of both teams) figures.

Performance stats:
Positive:
1P: PIR points due to 1p shots made.
2P: PIR points due to 2p shots made.
3P: PIR points due to 3p shots made.
REB: PIR points due to rebounds grabbed.
DREB: PIR points due to defensive rebounds grabbed.
OREB: PIR points due to offensive rebounds grabbed.
AST: PIR points due to assists.
STL: PIR points due to steals.
BLCK: PIR points due to blocks made.
DRW: PIR points due to fouls drawn.
TOT+: Total positive PIR points.
Negative:
1P: Negative PIR points due to 1p shots missed.
2P: Negative PIR points due to 2p shots missed.
3P: Negative PIR points due to 3p shots missed.
TO: Negative PIR points due to turnovers.
REJ: Negative PIR points due to shots rejected.
FOUL: Negative PIR points due to fouls committed.
TOT-: Total negative PIR points.


Shooting stats:
PFG: Points per field goal tried.
2|3 EQ: Equilibrium at shooting. The more close to 0, the more balanced shooting between 2p and 3p shots. Positive (negative) value: they should try more 2p (3p) shots and less 3p (2p) shots.


Rebounding stats:
1P: Rebs from 1p shots grabbed.
1P%: Rebs from 1p shots grabbed over total rebounding options while on the floor.
2P: Rebs from 2p shots grabbed.
2P%: Rebs from 2p shots grabbed over total rebounding options while on the floor.
3P: Rebs from 3p shots grabbed.
3P%: Rebs from 3p shots grabbed over total rebounding options while on the floor.
TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.


Refereeing stats:
FT|TT%: Free throws tried over total throws tried.
OF|TO%: Percentage of turnovers that are due to offensive fouls.


Advanced stats:
ORAT: Offensive rating. Points scored every 100 possessions spent.
DRAT: Defensive rating. Points scored every 100 possessions spent by the opponent while on the floor.
DIFF: ORAT-DRAT.
TO|POS: Percentage of possessions finished with a turnover.
ASS|TO: Ratio between assists and turnovers.
DEF: Defensive plays. Blocks + Offensive fouls drawn + Steals.
OPP3P: 3p% (made over tried) of opponents while on the floor.
OPP2P: 2p% (made over tried) of opponents while on the floor.
USG%: Usage percentage is the percentage of team plays used by a player while he was on the floor. This is NOT an estimation, it's the real thing.
ASS%: Assistance percentage is an estimation of the share of team mates points that are due to the assists granted by a given player.
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